Spellbind Mods (
spellbindmods) wrote in
spellgrinders2017-06-17 07:42 pm
( TDM | #1 )


You blink and that's all it takes. At first the picture doesn't come in clear, like you're waiting for a screen to fully load -- more aptly, it's like you're waiting for a camera to focus so you can find image clarity. Before you happened to rapidly close your eyes and open them, your life was normal...well, normal for you, anyway. Fighting an alien, making a quesadilla, dying. And then that blurry picture suddenly takes over. Depending on your situation and ability to acclimate, you may not fully understand what's happening. A dream, a hallucination. But when you feel the trunk of the trees surrounding you, it's oddly...real. The smell is real. The moisture on the ground is real. The small grass snake you find slithering close to your feet seems very real as well. There are a few other sensations that also begin to feel a little more like reality with every passing second. Like the fact that your intuition is trying to tell you something that doesn't seem plausible. One is more obvious -- you now have a new piece of jewelry inserted snuggly between your collarbones. Maybe that's when you realize it is real. When you realize that there's no delusion here -- you aren't where you once were. But if that's the case...where are you?
There's also a mysterious trail of soft, felt bags, tied off with thin rope, leading your character to what appears to be a specific destination. These items can be as useful as a granola bar to as seemingly useless as a stapler. Let's just say that some of these mysterious objects are pretty out there. They're free to travel off the beaten path, but that comes with its own perils. Maybe your character has a power that could fend these creatures off...? They aren't exactly happy about sharing their territory. |

After an hour or so of trekking through the forest, you finally come upon a break in the tree line that reveals to you an area that appears to be inhabitable. Your first stop is the large mansion that sits in the valley of the opening...if anyone is here or there's a way to get out of here, the house makes the most sense, right? There are a variety of rooms in this mansion, and you're free to explore them. You also spy a lot of crates sitting in the middle of the floor in one of the main rooms...are you curious enough to open them?
If you want some specifics, there are a few rooms of note: the game room (containing a working pool table, non-electric pinball machines and a card table with supplied chips and multiple decks), the cellar (filled with a variety of liquor and wines, all aged quite well) and a large room upstairs that contains a glass ceiling and a variety of books in a foreign language. One more thing -- if you happen to go rummaging around, you may find tiny pin cameras. They're minuscule...you may not even notice them unless you look hard enough. At this point you notice that you aren't alone -- there are other people in the same boat as you! When they're around you, that signet you feel in your chest tingles slightly. The sensation isn't unpleasant, but instead like a warm tingle is spreading from their neck outward. You instinctively attempt to talk to your fellow kidnapping victims, and that works just fine...but what are all these voices you hear in your head now? Are you crazier than you thought you were?
For those more inclined to adventure, there's also another building to investigate. From the outside, it looks very circular and unidentifiable, but upon entering you'll discover that it's a fully-functioning bath house.
|

Exploring the mansion and the bathhouse was fun and all, but aside from the crates they didn't prove to be very useful. When you came into the clearing, you also saw a row of very colorful buildings down near the beach. It makes sense that this area may be more beneficial to any escape plans you have, and taking a dip in the ocean might be nice! It's not until you reach the beach huts that you realize that murky blue color you spied wasn't the ocean. It's outter space. There goes any hopes you had of swimming to safety.
Even though it turns out the ocean was a lie and you're precariously close to falling off the edge of the world, the area around the huts is decidedly beachy. Sitting on the beach is a lobster trap, though about 10 times the size of any you might have seen before. Inside are more felt sacks, though larger. The weirdest part is that peering through the bars, you notice each has a nametag attached. The reason you know this to be true is because you just spied your own name written on one of the labels. There's also something else underneath it. The descriptor may not mean much to you yet, but it will soon: it's the title of their newfound magic. In each felt sack is a sort of starter kit: a set of dated and drapey plainclothes, a bag of dried boar jerky, a leather flask filled with water and a small tube of sunblock (the writing is in a bizarre pictograph language, but the giant picture of the sun on the tube should explain the purpose). There's also a rolled up paper tied with a string that reads as follows: "Welcome. Things will be explained in due time. For now, understand that you have been blessed with a gift of magic. Look into your brain and feel the instinct for both. Practice makes perfect."
...What if you're a wildcard, though? Someone who doesn't play by the rules and follows a different path, no matter what direction the world may be guiding you in? This island is large and contains many areas of interest, from crystal streams to hidden locations. Maybe you want to do something different...so break the mold and explore!
|

Gaelio Bauduin | Mobile Suit Gundam: Iron-Blooded Orphans
ONE. (A)
[ At this point, Gaelio's got an... interesting look going on. Maybe? Let me break it down for you: a scarred man with purple hair, over 200cm tall, wearing a purple and white flight suit flecked with what appears to be blood, the collar opened and things like Nutrigrain bars protruding from whatever part of the suit he's using for a pocket.
Why not just use the bag, Gaelio Bauduin?
Because he's using the bag to scrub that aforementioned blood off of his sleeve. It's not his, but that's also not that obvious. ]
TWO. (E)
[ Without even thinking about it, he's at the door of a brilliant purple hut. The paper is open in one gloved hand, and he's staring down at it with an expression that's almost undecipherable. Upset. Amused. Confused. Tired. All for varying reasons, and only two of which could be because of this situation.
He's going to turn to the person nearest to him—hello, neighbour—and lifts it up to them. ]
Someone's being a little too hospitable.
WILDCARD.
[ HIT ME WITH YOUR BEST SHOT. Anything goes. ]
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This feels wrong.
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I don't like it, either. [ His hand is on the door, pushing the handle in the direction to open, but he stops before the door gives. ] Everything else aside, these shouldn't have been ready for us.
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[There's a bit of a pause, and she folds the paper up, a bit smaller than it had to be folder. She's upset, that much is obvious, but she's maintaining strength.]
There must be a way to return. We are obviously somewhere in the galaxy.
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[ There's a pause, listening when she says galaxy. Well, he listened the entire time, but he's actually turning around to squint out at the stars. ]
Too bad the galaxy is a big thing. [ A hand is lifted, drawing lines in the air where he's mentally connecting the stars like dots. ] I've spent a lot of time in space, but I don't recognise any of these.
a
... ... ...
honestly what the fuck ]
... [ Yuri probably (definitely) holds zero presence when around someone like Gaelio, and selfishly she uses that as an advantage to stray any unnecessary attention off of herself.
Of course there's a gut feeling, a natural reaction, to help. It's coming minutes late but after keeping her distance Yuri decides to approach with a bag in hand. ] You can use this one, too. If it's too dirty then it defeats the purpose of trying to clean.
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He definitely looks scary. A jagged scar that forks over his forehead and across his nose, hair that looks like it was in an explosion (it was), bloodstained clothing straight out of a sci-fi picture. And at first his look is just a little blank, even wary.
But then he's holding a hand out with a faint, tired, small smile. ]
Thank you. [ ...he sounds just as tired, honestly. ] What's your name?
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His voice, and smile, sounds tired and there's a hint of sympathy in her eyes. ] Yuri. [ She draws her hand back, pointing in some other direction while her eyes remain on him. ] I think I heard running water over in this direction. I could go check.
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I'm Gaelio Bauduin. [ Now that he can introduce himself, he's back into the habit of using his full name, in case it's memorable and someone recognises him. ] That's not a bad idea.
[ It's fine to be a little skittish, concerned. He's wiping off the blood of his foe, here. Maybe he should mention that. He's a little banged up, and he's bled enough himself, but he's not at any risk. ]
This isn't all mine.
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—Then I'll keep my distance.
[ In case her body language wasn't evidence enough. ]
And you'll keep yours... deal? [ There's no order in her voice. Sounding much more like a dulled out plea, lacking in both fear and life. However she goes down the path towards the sound of water she claimed she had heard earlier, only glancing over her shoulder once to see if he'll follow. ] Gaelio. [ Finally repeating his name. ] Do you remember coming here at all?
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He's not following. "I'll go check" made it sound to him that he probably shouldn't, so instead he's going to sit and begin working off the remainder of his helmet. ]
Nothing useful. I was in a ship bay just before this happened.
[ He's talking loudly enough for her to hear, for the moment. ]
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He's not following, fortunately, and she takes in a deep breath of needed air before continuing forward. The ship bay talk can wait for later.
Treading carefully through thick grass and vegetation, going over a small slope and careful not to lose her footing before she catches the sight of the sun reflecting off the water and creating an all to evident shine.
She's made some distance between herself and the man now, looking back and needing to cup her mouth in hopes that she'll hear him—though her thoughts may reach him before she says anything, her signet tingling against her chest.
It's here. ]
Gaelio! There's a stream here! [ Wow she's so used to trying not to scream and speaking silently that calling out to him actually hurts somewhat. ]
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E
[ giorno's house is pink. he's sitting on a crate outside of his house, playing with the smaller crabs on the sand. ]
I think the biggest problem, for anyone, would be feeding their discontent and annoyance, for as long as they're here.
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He's bothered about it, deeply. But he's also just come from what was probably the most emotionally charged, exhausted moment of his life. Despite being absurd in every way, his energy for being pissed about it is low for the moment. ]
Right now, I just want to find a way back. Have you heard anything about it?
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In any case, if there's a way out, there'd be fewer people out here.
How are you feeling? [ he has to ask this because the guy looks like he'd rather be anywhere but here. which is fine, it's a sentiment he shares, but he looks more irritated about the state of things. ]
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I'll be fine. [ He doesn't want to lie about it, but it's not really a true lie—physically, he is fine. Mentally, he might be fine one day. But more importantly, he needs to be fine. ] I was having a bad day already. What about yourself?
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he looks at him keenly. ] Did they take something from you as well?
[ he means powers and abilities, just like how they took his stand and replaced it with something else. ]
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Nothing I'm aware of. [ He's missing a Gundam, but also he's under the impression that taking a Gundam is likely impossible. ] But I didn't have much left to me to begin with. What are you missing?
[ ...it's impossible to take a Gundam, right...? Now that's thinking about it, there's a small feeling within him like something is missing, and a hand is coming up to touch the back of his neck. ]
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And they took away my .... powers. Or abilities. Whatever term you want to use. It's inconvenient, and frankly, shouldn't be possible. But here we are.
I'm Giorno, by the way. Rude of me not to introduce myself, I've been babbling at you for the past few minutes and I haven't even given a name.
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a.
Did a boar do that...?
( He can't tell if the boar hurt him, if he bathed in boar blood....or oh my god what if he just fucking murdered someone, EMIL'S GOT A KNIFE AND HE WILL SCREAM REALLY LOUD. )
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No. This was from... [ ...he's squinting at him. That is absolutely not a space suit. ] Where are you from?
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Sweden. ( Said very astutely as he gives Gaelio the Eye. ) Where are you from?
( This reads as some weird Finn shit, except people here seem to transcend any real, believable countries. )
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Gjallarhorn. I'm an adviser to the Arianrhod fleet.
[ The thing is, Gjallarhorn isn't actually a place—there's the headquarters on Vingolf where Gaelio was born and raised, but Vingolf is decidedly in the ocean to, possibly, promote neutrality among the economic blocs. Gjallarhorn is the ever-constant presence across the entire solar system; it's everywhere, so pointing out where Gaelio is from personally is a weird thing.
But of course, he's not considering the fact that this kid might not know what Gjallarhorn is. He hasn't gotten to that point yet. ]
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Oh, uh, I've heard of that place I think. ( Apologies if this causes any confusion, but that's what people get for #culturalappropriation. ) Nevermind that, though...where did all this blood come from?
( Don't think he's forgotten!! )
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I was in a fight with someone. [ A pause, and he's looking down at his hands. There's a very subtle shake to them. ] Someone who betrayed many people. Most of it is his.