Spellbind Mods (
spellbindmods) wrote in
spellgrinders2017-06-17 07:42 pm
( TDM | #1 )


You blink and that's all it takes. At first the picture doesn't come in clear, like you're waiting for a screen to fully load -- more aptly, it's like you're waiting for a camera to focus so you can find image clarity. Before you happened to rapidly close your eyes and open them, your life was normal...well, normal for you, anyway. Fighting an alien, making a quesadilla, dying. And then that blurry picture suddenly takes over. Depending on your situation and ability to acclimate, you may not fully understand what's happening. A dream, a hallucination. But when you feel the trunk of the trees surrounding you, it's oddly...real. The smell is real. The moisture on the ground is real. The small grass snake you find slithering close to your feet seems very real as well. There are a few other sensations that also begin to feel a little more like reality with every passing second. Like the fact that your intuition is trying to tell you something that doesn't seem plausible. One is more obvious -- you now have a new piece of jewelry inserted snuggly between your collarbones. Maybe that's when you realize it is real. When you realize that there's no delusion here -- you aren't where you once were. But if that's the case...where are you?
There's also a mysterious trail of soft, felt bags, tied off with thin rope, leading your character to what appears to be a specific destination. These items can be as useful as a granola bar to as seemingly useless as a stapler. Let's just say that some of these mysterious objects are pretty out there. They're free to travel off the beaten path, but that comes with its own perils. Maybe your character has a power that could fend these creatures off...? They aren't exactly happy about sharing their territory. |

After an hour or so of trekking through the forest, you finally come upon a break in the tree line that reveals to you an area that appears to be inhabitable. Your first stop is the large mansion that sits in the valley of the opening...if anyone is here or there's a way to get out of here, the house makes the most sense, right? There are a variety of rooms in this mansion, and you're free to explore them. You also spy a lot of crates sitting in the middle of the floor in one of the main rooms...are you curious enough to open them?
If you want some specifics, there are a few rooms of note: the game room (containing a working pool table, non-electric pinball machines and a card table with supplied chips and multiple decks), the cellar (filled with a variety of liquor and wines, all aged quite well) and a large room upstairs that contains a glass ceiling and a variety of books in a foreign language. One more thing -- if you happen to go rummaging around, you may find tiny pin cameras. They're minuscule...you may not even notice them unless you look hard enough. At this point you notice that you aren't alone -- there are other people in the same boat as you! When they're around you, that signet you feel in your chest tingles slightly. The sensation isn't unpleasant, but instead like a warm tingle is spreading from their neck outward. You instinctively attempt to talk to your fellow kidnapping victims, and that works just fine...but what are all these voices you hear in your head now? Are you crazier than you thought you were?
For those more inclined to adventure, there's also another building to investigate. From the outside, it looks very circular and unidentifiable, but upon entering you'll discover that it's a fully-functioning bath house.
|

Exploring the mansion and the bathhouse was fun and all, but aside from the crates they didn't prove to be very useful. When you came into the clearing, you also saw a row of very colorful buildings down near the beach. It makes sense that this area may be more beneficial to any escape plans you have, and taking a dip in the ocean might be nice! It's not until you reach the beach huts that you realize that murky blue color you spied wasn't the ocean. It's outter space. There goes any hopes you had of swimming to safety.
Even though it turns out the ocean was a lie and you're precariously close to falling off the edge of the world, the area around the huts is decidedly beachy. Sitting on the beach is a lobster trap, though about 10 times the size of any you might have seen before. Inside are more felt sacks, though larger. The weirdest part is that peering through the bars, you notice each has a nametag attached. The reason you know this to be true is because you just spied your own name written on one of the labels. There's also something else underneath it. The descriptor may not mean much to you yet, but it will soon: it's the title of their newfound magic. In each felt sack is a sort of starter kit: a set of dated and drapey plainclothes, a bag of dried boar jerky, a leather flask filled with water and a small tube of sunblock (the writing is in a bizarre pictograph language, but the giant picture of the sun on the tube should explain the purpose). There's also a rolled up paper tied with a string that reads as follows: "Welcome. Things will be explained in due time. For now, understand that you have been blessed with a gift of magic. Look into your brain and feel the instinct for both. Practice makes perfect."
...What if you're a wildcard, though? Someone who doesn't play by the rules and follows a different path, no matter what direction the world may be guiding you in? This island is large and contains many areas of interest, from crystal streams to hidden locations. Maybe you want to do something different...so break the mold and explore!
|

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[ ha ha ha, truly a joker, akira. ]
Any video games or movies? [ he's used to getting to know people this way: gently asking questions until their interest is sparked by one of them. after that, he's usually just a quiet observer, listening in and offering a shoulder to lean on. it had worked well so far, after all. ]
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You that busy with studying? [ it isn't accusatory - merely conversational. ]
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"Most of my time is preoccupied with business matters." [That didn't really clarify anything. In fact it arguably raised more questions but well, Joshua can't help but give cryptic sounding answers.]
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Business matters. [ akira quietly laughs but quickly catches himself so as not to offend his new acquaintance. ] ... Back home, I know someone like that. He's always busy with something.
[ he wouldn't ... necessarily call him his friend, because who can be friends with someone you know fully well has it out for you? it's complicated™ ]
You should take a break, sometime.
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"When I'm gone, everything falls apart. I could only leave for, at most, a few days." [This he says after he just spent most of an entire week in another universe playing Tin Pin until Hanekoma picked him up like his dad picking up his son from school. Except with more world ending stakes.]
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I think everyone tells themselves that, sometimes. [ it's softly spoken, as if he's not completely used to talking for this long. ] They don't want to be the reason that things go wrong. [ that it's human nature to feel guilty if something goes poorly. akira shakes his head, though. ]
...I wasn't talking about a vacation. Just something small. [ ah! a thought! ] Do you like coffee?
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"Yes. Why? [Well according to his food growth rates he does. But he does stop by Hanekoma's shop, if only out of the need to communicate with his producer about business and it being a convenient meeting place. Really his relationship with Hanekoma was just a series of back and forth power plays to see which of them came out on top. It was fun, he would give it that, but probably not what Kurusu was referring to.
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The person I'm staying with was teaching me how to brew before I got here. [ a tiny shrug and he feels self-conscious all of a sudden, despite the fact he's used to talking to strangers on the daily. ] Not quite a barista yet, but I could give it a shot.
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Mm. [ akira nods, noncommittal, and then glances on ahead at the thick cluster of trees. ] None of this makes any sense.
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"Indeed it doesn't." [But he wouldn't give Kurusu a lecture on that. He was tired of giving people lectures at this point. But he'd probably get some sort of explanation for all of this insanity later on, maybe. Hopefully. And if that wasn't satisfactory well then... he'd get to that when it came.]
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You're calm, though. [ which also is telling on his end, too, that he hasn't freaked out yet. then again, with the past six months he hardly could color himself surprised at anything anymore. ] ... Usually my cat has the answer.
[ is that ... a joke? ]
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"Huh. Your cat?"
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Yeah. He's pretty helpful when he isn't telling me to go to bed.
[ akira just stop. ]
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"Is your cat your dad or something?" [That's what he thinks of with the whole bed comment.]
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No. He's one of my best friends, though. I bought his love with extra fatty tuna.
[ and he was broke for quite awhile. ]
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"Well, if we ever end up running into your cat, I'll be sure to give him some myself." [He'll totally make one of his errand boys buy it for him.]
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Yeah. [ that's a good idea. morgana seems to trust people that give him food. then again, pretty boys with pretty hair and lilting voices may not be near the top of his 'people to trust list.' ]
Maybe he's here already. [ oh!!! which begs the question... ] Your friends here, too?
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"Not that I'm aware of." [Ha, friends. Akira is assuming Joshua has them.]
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What're they like?
[ so he can keep an eye out for them. that, and akira is kind of interested in what kind of friends someone like josh would have. call it morbid curiosity
that kills the cat.]no subject
"Hmm, well..." [He was thinking of who counted as a friend that he had. Neku, technically? And would Hanekoma count?] "A coffee fetishiest hipster and an angsty teenager, though he has somewhat grown out of that angst."
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...The guy I'm living with is kinda like that. The coffee hipster vibe. He'd kill me if he heard me call him that, though. [ sojiro would never, ever wanted to be labeled a hipster. yikes!!! ]
But I dunno. Do you ever really grow out of the angst? [ he says it almost ruefully, lips twitching into the stirrings of another smirk. please leave it alone, akira. ]
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People grow up, I guess. [ he isn't entirely sure about that. growing up, that is. adults are shitty, and he doesn't think age is worth much to begin with. it's just a stupid social construct. adults are -- difficult. frustrating. his shoulders tense up a bit. ]
Have you? [ it's a joke ? maybe? ]
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