spellbindmods: (Default)
Spellbind Mods ([personal profile] spellbindmods) wrote in [community profile] spellgrinders2017-07-29 07:49 pm
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[UPDATE POST - JULY 29TH]

OOC NOTES


▢ Finally! The IC date has been added to the Google calendar, which you can see starting in August. The older days will be added sometimes soon, but for now the dates are added and will be added a month at a time so you can keep track of what IC day it is! And so can I since I keep fuckin it up

▢ The most important OOC note is about a few concerns brought up about the recent ruling involving Fate/ canons. When asked about whether or not all Fate/ canons would be lumped into one category under the six cast cap. The initial decision was that since Fate/ canons do differ in some ways and exist on different timelines (at least some do, some are continuations and universes where new characters exist with old ones, like Fate/Grand Order), that they would all be considered separately.

While it may be unfair to limit all Fate/ canons to just six slots, it's also unfair upon further reflection to say that individual Fate/ canons and timelines can all have six slots -- this creates a potential scenario where if even four different Fate/ iterations app in at cast maximum, that's 24 characters in a 120 character cap game. Logically, this defeats the purpose of having caps when the point of these caps was to initially limit problems like this from occurring!

This also brought up the possibility of this problem occurring in the future, Fate/ aside - for canons conglomerates like MCU, should each superhero film franchise in the ensemble be allowed a six character cap? This is another situation in which a universal canon that still has iterations with different time periods and characters can get around the six character cast cap with little issue.

Still, the issue exists that limiting large canon franchises with so many characters and many different possibilities and timelines can be unfair to those who want to play from different canons but can't because the cap on a canon is actually a cap on an entire franchise. The original ruling was made thinking about how fair it would be for people in this situation, but that still doesn't negate the fact that the fairness for potential and current applications should also be considered.

At the end of this TL;DR are a few question for the game and others: do you believe that a heightened franchise cap should be implemented? If so, how do you feel about a limit of 8-10 characters per franchise? Also, do you feel as if this should apply to all franchises, like Tales of..., Persona or Fire Emblem? The point of this discussion is to get a feel for where everyone is at with this issue and who these stipulations should potentially extend to.

There will be a separate thread for this discussion, so please respond here. This discussion is open to those already in game and those interested in applying! This will be considered quickly and limitations will be put in place for the upcoming app round, and this issue at large will be addressed again on the September 1st game poll.

Finally, as head mod writing this all up, I do want to apologize to those who feel inconvenienced by the need to discuss this, whatever the outcome, and for the original decision that has led to this discussion. Hopefully we can come together and figure out what is best for the game at large, though of course no one can ever be 100% happy with limitations like these. Also anonymous comments will be screened just for the safety of player discussion!

▢ The TDM is right here and can still be used! Feel free to tag around existing characters or test out your own characters here.

▢ Finally, don't forget to get your AC in. AC is being tabulated with results being posted tonight. Remember: since all characters are new, AC is halved! If you have trouble putting your links on the spreadsheet, ask a friend or PM your threads to the mod account and they can be placed for you. Also, reminder: if you posted to the game's opening test drive, that can also count as your AC Bonus.


IC EVENTS


▢ While the Palai are still revering the coven members, the fervor surrounding their arrival has simmered down a bit. The Palai will still offer them gifts and food, but being harassed in public will be downgraded to a sort of awe from a distance.

▢ Some characters have and are planning on exploring the island at the top of the ocean, and they may be bringing back information and items from this mysterious place. When this happens, and if they share it with the Palai, the fervor will come back a bit -- they're excited by the prospect of more items, and also impressed by the coven's ability to do what they couldn't. How they'll react to this on a larger scale will be discussed next week.

▢ Some Palai may have discussed the Uvi with coven members, but if they didn't before they most certainly will now. The Palai hide in their homes during the evening when the Palai come, and that is occurring rather soon -- on August 8th OOCly. Not only will the Palai ask that coven members gather supplies for themselves, but brave Palai will ask that coven members help them fill their own homes as a thanks for their hospitality. This includes many different outdoors activities, usually in their farming territory -- pulling vegetables, washing food, catching shrimps and fish. There's a lot of work to be done so that the Palai can stay indoors for 48 hours to make sure no one is hunted by the Uvi.

▢ Starting on August 1st, dead fish that have been decapitated will begin falling from the sky in regular intervals. Some of these will be fish the size of catfish or trout, while others are sharks and larger fish of prey. The Palai have no idea why this is occurring or who may be behind it, but it certainly has them spooked!


IMPORTANT DATES


▢ Reserves are open now and apps open on August 1st. Remember that Spellbind is a game that has apps open for 5 days, not 7!

▢ EMP is today, so look around for potential castmates there.

▢ Keep track of the calendar here!
probablynoteren: (why does he look 12 here)

[personal profile] probablynoteren 2017-07-30 01:22 am (UTC)(link)
Hmm. It's a difficult question, but I'd like to propose having both a cast cap and franchise cap to allow for more flexibility: it would be fairer for both wide-spanning canons and for the point of a cast cap.

More specifically, in cases like Fate/ (or MCU/comics in general) where while there are many different spinoffs in the canon, many characters (the Servants, for example) are technically the same across canons, the franchise cap should be applied across the board (8-10 sounds about reasonable in this case).

For franchises like the Tales canons (or an alternative might be the Persona canons, which fall under the same umbrella), though, while there may be some minor continuity between games, most of the games can be considered standalone. It seems counterintuitive to apply a franchise cap here when each game can count as its own separate canon. In this case, I think each game should have its own cast cap rather than a franchise cap across the board.

In other words, cast caps should go to standalone canons, including standalone canons that are technically part of the same franchise, while franchise caps should be applied to cases where spinoff canons in the franchise are all technically in a connected universe with clear continuity and common characters.
parodeity: (Default)

+1

[personal profile] parodeity 2017-07-30 01:28 am (UTC)(link)
I agree with all of this, basically! Tales games that are sequels or whatever would be in the same canon boat I assume (like tales of symphonia 1 and 2 would I assume be counted as one canon, not a franchise?) but for the most part it's kind of like final fantasy - similar battle systems and tropes but entirely different worlds and characters.

I think ten is the upper limit of what I'd feel comfortable with in such a small game for a franchise cap, to keep things from being overrun by any one cast.
probablynoteren: (logic comes after e7 tbh)

[personal profile] probablynoteren 2017-07-30 01:34 am (UTC)(link)
RIGHT YES sequel games should be counted under the same cast cap as the original game (ToS, ToX, FFXII etc.). o/
windeity: (Default)

+1

[personal profile] windeity 2017-07-30 01:33 am (UTC)(link)
I actually agree with this and this was phrased in a much more coherent way than I could have phrased it myself! I think 10 as a franchise cap would be a very reasonable number while still keeping the 6 per cast for standalone canons is equally fair. As mentioned above, franchises like Tales and Persona and even Final Fantasy have some minor continuity and overlap but I also agree they're different enough and separated enough that I feel they would be their own separate canons. But for things that have a continuity that spreads to an extended universe it could be overwhelming to allow 6 characters for every individual game/movie/whatever especially for what is meant to be a capped and smaller game.
splinten: appl-juice42 @ tumblr (the nacho party arc)

+1

[personal profile] splinten 2017-07-30 01:41 am (UTC)(link)
As someone intending to app in with a Fate/ character, the potential issues with the multiple versions of the franchise definitely concerned me, and I wasn't sure how the vast number of entries into the series might affect the situation. I like Fyre's idea of a larger franchise cap, since as it is we're in a situation where a a cap could be avoided by altering a canonpoint, or alternatively a canonpoint might be limited because of a cap.

This is admittedly really messy with Fate/ given that some are related in ways that some can be totally fractured off of each other (and then there's the broader Type-Moon umbrella) but I think in the instance of Fate/ a larger franchise cap would be ideal, while for Tales, Persona, Final Fantasy etc, they could be organized based on continuity of characters, perhaps? EG ToX2/ToX sharing the same characters, while still potentially allowing ToS + ToP or ToB + ToZ, which share universes but are thousands of years apart, to be different entries?
Edited (IM DONE) 2017-07-30 01:42 (UTC)
rootandbranch: (dreamin' dreamin')

Re: +1

[personal profile] rootandbranch 2017-07-30 02:33 am (UTC)(link)
I really like this but want to note that there are still instances here where determining continuity of characters gets fuzzy. I know that the Tales Of mobages, Dissidia and Kingdom Hearts could potentially do some weird things to continuity between those games...

It could make sense to add a field to apps for characters who might be affected by this sort of thing. "Do you plan to play this character in-continuity with any crossovers in which they appear? (Mark N/A if not applicable.) If so, please link to said game." Or something like that.

Maybe that's too complicated and those characters should just be limited to the material from their original canon, and then divvied up by shared worlds and timelines. The more I type, the more work my first suggestion sounds like it would be for the mods.
probablynoteren: (smth's rotten in the state of crapsack)

[personal profile] probablynoteren 2017-07-30 05:38 am (UTC)(link)
I think maybe a case-by-case basis would work best. For example, Fate/Grand Order is relatively in-continuity with the rest of Fateverse, though it can stand alone for those new to the series -- it still assumes that the Servants have knowledge of their other appearances, and so on. Tales of Asteria, on the other hand, is a crossover that goes whole-hog AU with its Tales characters. I haven't played Dissidia and didn't get too far with the story in KHUX, so the above two are the cases I'm more familiar with.

Either way, I believe the game only allows one version of a character at any given time, so if a Tales character were apped from one of the mobage counterparts, they wouldn't be able to be apped from their original game, and vice versa. In that case, it might make sense and be simpler to just count them as part of the cast cap for their original game since no other version can be in-game anyway.

Mobage-original characters for crossover mobages, though, are also a thing. In those cases I'd advocate considering them part of the cast cap for the mobage canon.

It definitely gets pretty complicated once you get into these, so ultimately it comes down to whatever is easiest to process for the mods.
pussywhips: (Default)

+1

[personal profile] pussywhips 2017-07-30 01:43 am (UTC)(link)
I was about to type pretty much this exact same sentiment so I'm glad you beat me to it so I didn't have to write it all... thanks fyre
oneandmikleonly: (I will still be here.)

+1

[personal profile] oneandmikleonly 2017-07-30 01:45 am (UTC)(link)
these are good words and you should feel good
imsorey: (Gonna have a real good time)

+1

[personal profile] imsorey 2017-07-30 02:17 am (UTC)(link)
These are pretty much my thoughts as well!
rootandbranch: (back to you.)

[personal profile] rootandbranch 2017-07-30 02:34 am (UTC)(link)
As someone on the reserve list with firm plans to app, this makes sense to me.
talim: (Default)

+1

[personal profile] talim 2017-07-30 10:14 am (UTC)(link)
everyone has already said what i need to say so i am just going to add another +1! with big franchises like final fantasy and tales, there are so many different games in different worlds it'd really be a shame to cap them as a whole.
fivefingerdeathpunch: looking up at something (Default)

+1

[personal profile] fivefingerdeathpunch 2017-07-30 09:35 pm (UTC)(link)
This part I'm behind 100%.
guerrilla: (to paint my handprint)

+1

[personal profile] guerrilla 2017-07-30 09:38 pm (UTC)(link)
I'm one of the Fate/ players planning to app - in the context of playing from a franchise with a big connected universe, this seems extremely fair. The idea of separating each separate "part" of Fate/ into one with its own cap had me a bit concerned, especially seeing as I play one of the Servants who appears in multiple installations. It had me, personally, a little worried about which part to app from because it would limit the amount of people who could app into one part or the other in the future; with this idea, that's no longer a concern. It's also a good measure to ensure that the cast doesn't dominate the game. Going by character continuity seems to be the best way to go about this.
genice: (Default)

+1

[personal profile] genice 2017-07-31 12:21 am (UTC)(link)
With the "case by case" caveat for things that get a bit complicated, as discussed in above examples, but figuring out what a franchise versus a stand along series is would be nice. (Like are MCU movies and MCU television shows and/or DC to be grouped as one franchise? I'd think two, simply for the divide in what characters you'll see in the films versus just in a TV series, etc, but #yolo and honestly not sure if it'll ever actually be an issue.)
probablynoteren: (protag skill: never not looking confused)

[personal profile] probablynoteren 2017-07-31 06:09 am (UTC)(link)
Personally I would group Marvelverse and DCverse both under franchise cap. There are a ton of AUs and mediums and so on, of course, but a lot of the characters are still based on the same core concept even if they're interpreted differently or in a different medium. As the commenter above you noted, this can also create problems if you're trying to app a character but have to decide which cast cap to use up a slot in.

Also, as mentioned above I believe only one version of a character is allowed, so separating out movies and TV shows gets a bit confusing -- they're still part of the same universe and refer directly to each other, so... Hm. I'm inclined to say it's best to go the simple route and consider stuff like Agents of Shield and Daredevil part of the larger Marvel franchise (I keep talking about Marvel because I'm a DC noob :Da).
Edited 2017-07-31 06:11 (UTC)
genice: (laugh | everything is great)

[personal profile] genice 2017-07-31 06:28 am (UTC)(link)
LAUGHS NO ITS FINE I'm not trying to be devil's advocate, it's literally just food for thought. Keeping things simple always makes sense! Being aware of like. Hm. The wide array of characters we get in any franchise is of course kind of the same, but I'd say that the more independent series (Luke Cage, Jessica Jones, I think Iron Fist?) cross over with each other in ways that should lump 'em all together, where-as the movies cross over with each other in ways that lump them all together. I'd still max cap both at more like... 6... not saying we need 20 MCU in game HAHAHA NO. But having some separation for maximum spread, if one wanted.

I have no pony in this race, though, it's me thinking and rambling while tired.
probablynoteren: (smth's rotten in the state of crapsack)

[personal profile] probablynoteren 2017-07-31 06:54 am (UTC)(link)
Nah, I get you! It's good to bring up these things for thought and discussion since it's a big decision so looking at all the variables is helpful.

I think especially with the big comics-based verses, spreading it out by movies, then TV shows, and then you'd probably need to divide out the comics too in that model -- so you'd end up with a minimum of 18 character slots from either Marvel or DC verse. Also there's the cartoon spinoffs... So that's where my concern lies -- it's a similar conundrum to Fate/verse, in that there's shared worldbuilding and/or playing with the same character concepts (though Fate is more connected character-wise), and also that the franchise itself is big enough that dividing it in too granular a way could open the door to taking over the game. It might not necessarily! But it's sort of a thought that it's best to be consistent with the big, relatively interconnected franchises. Star Wars and Star Trek are other big ones.
genice: (greet | a new friend)

[personal profile] genice 2017-07-31 07:18 am (UTC)(link)
Not to mention with comics you have legitimate AUs..............

And now with Star Wars there's the current EU and the older EU what would you EVEN DO WITH THESE THINGS!

In the end though it feels like a lot of this self-regulates based on not having massive numbers of app ins, and right now the tilt of the game seems less to western media and more toward eastern........ and Fate / is such a sprawling mess, it's much the same thing.

I say this while backing away from Fate / going "i understand like. two percent of you, you being of utter madness... keep being you"
fivefingerdeathpunch: looking up at something (Default)

[personal profile] fivefingerdeathpunch 2017-07-30 07:45 pm (UTC)(link)
Number-wise, I feel like 9 would be the best for a franchise cap: it offers more wiggle room than 8 if most of the franchise fills up with one cast, leaves a little more room for multiple franchise casts than 10 would, and is easy to remember as "cast and a half".
cadventuretime: (Some may call me attractive)

[personal profile] cadventuretime 2017-08-01 02:21 am (UTC)(link)
A quick question -- how did the six characters a canon decided? Was it purely a numbers thing (i.e., "We don't want more than 3% of the total cast be of one specific canon?")

Mostly asking out of curiosity!
cadventuretime: (Sway my way~)

[personal profile] cadventuretime 2017-08-01 03:04 am (UTC)(link)
No, it makes sense! From a numbers point of view, putting a cap on a game that already has a maximum total cap is pretty logical. And as you pointed out, for most series that would be a totally fine number (speaking from experience, while there are quite a few people from Shantae that can be played, the only ones that are actually playable are probably down to... about four).

Still--and this is mostly me thinking out loud here--the restriction seems to be based on representation and to prevent casts from excessively large canons from being too abundant given the size of the game. With the exception of some casts with very large numbers (FATE, Homestuck, Hetalia, etc.) most casts will naturally self-contain themselves within this range. The ones that would be most affected would be this large casts and I would hate to feel as though a person would be prevented from joining in on the fun if their preferred character was in a cast that is already capped. This is especially noticed at the Fate/stay discussion that was above (and a very good one), but may also affect other series that have a long-standing and widely diverse casts (like Final Fantasy series, Jojo's Bizarre Adventure, the Shin Megami series, and so on).

Again, I'm mostly typing aloud and I'm certainly fine with how things are right now (I'm probably going to be lone-wolfing it for a long time to come), but my thought processes is asking what the goals for the restrictions are and to identify if this is the best way to do it.
genice: (uncertain | of my reception)

[personal profile] genice 2017-07-31 12:22 am (UTC)(link)
Okay so are the fish falling from the sky edible? LAUGHS. Just wanting to verify they're not poisoned or... they are... if they are.
genice: (consider | quietly)

[personal profile] genice 2017-07-31 10:25 pm (UTC)(link)
Hahaha wonderful. Time to flash freeze them for public health and also edibility???