Spellbind Mods (
spellbindmods) wrote in
spellgrinders2017-06-17 07:42 pm
( TDM | #1 )


You blink and that's all it takes. At first the picture doesn't come in clear, like you're waiting for a screen to fully load -- more aptly, it's like you're waiting for a camera to focus so you can find image clarity. Before you happened to rapidly close your eyes and open them, your life was normal...well, normal for you, anyway. Fighting an alien, making a quesadilla, dying. And then that blurry picture suddenly takes over. Depending on your situation and ability to acclimate, you may not fully understand what's happening. A dream, a hallucination. But when you feel the trunk of the trees surrounding you, it's oddly...real. The smell is real. The moisture on the ground is real. The small grass snake you find slithering close to your feet seems very real as well. There are a few other sensations that also begin to feel a little more like reality with every passing second. Like the fact that your intuition is trying to tell you something that doesn't seem plausible. One is more obvious -- you now have a new piece of jewelry inserted snuggly between your collarbones. Maybe that's when you realize it is real. When you realize that there's no delusion here -- you aren't where you once were. But if that's the case...where are you?
There's also a mysterious trail of soft, felt bags, tied off with thin rope, leading your character to what appears to be a specific destination. These items can be as useful as a granola bar to as seemingly useless as a stapler. Let's just say that some of these mysterious objects are pretty out there. They're free to travel off the beaten path, but that comes with its own perils. Maybe your character has a power that could fend these creatures off...? They aren't exactly happy about sharing their territory. |

After an hour or so of trekking through the forest, you finally come upon a break in the tree line that reveals to you an area that appears to be inhabitable. Your first stop is the large mansion that sits in the valley of the opening...if anyone is here or there's a way to get out of here, the house makes the most sense, right? There are a variety of rooms in this mansion, and you're free to explore them. You also spy a lot of crates sitting in the middle of the floor in one of the main rooms...are you curious enough to open them?
If you want some specifics, there are a few rooms of note: the game room (containing a working pool table, non-electric pinball machines and a card table with supplied chips and multiple decks), the cellar (filled with a variety of liquor and wines, all aged quite well) and a large room upstairs that contains a glass ceiling and a variety of books in a foreign language. One more thing -- if you happen to go rummaging around, you may find tiny pin cameras. They're minuscule...you may not even notice them unless you look hard enough. At this point you notice that you aren't alone -- there are other people in the same boat as you! When they're around you, that signet you feel in your chest tingles slightly. The sensation isn't unpleasant, but instead like a warm tingle is spreading from their neck outward. You instinctively attempt to talk to your fellow kidnapping victims, and that works just fine...but what are all these voices you hear in your head now? Are you crazier than you thought you were?
For those more inclined to adventure, there's also another building to investigate. From the outside, it looks very circular and unidentifiable, but upon entering you'll discover that it's a fully-functioning bath house.
|

Exploring the mansion and the bathhouse was fun and all, but aside from the crates they didn't prove to be very useful. When you came into the clearing, you also saw a row of very colorful buildings down near the beach. It makes sense that this area may be more beneficial to any escape plans you have, and taking a dip in the ocean might be nice! It's not until you reach the beach huts that you realize that murky blue color you spied wasn't the ocean. It's outter space. There goes any hopes you had of swimming to safety.
Even though it turns out the ocean was a lie and you're precariously close to falling off the edge of the world, the area around the huts is decidedly beachy. Sitting on the beach is a lobster trap, though about 10 times the size of any you might have seen before. Inside are more felt sacks, though larger. The weirdest part is that peering through the bars, you notice each has a nametag attached. The reason you know this to be true is because you just spied your own name written on one of the labels. There's also something else underneath it. The descriptor may not mean much to you yet, but it will soon: it's the title of their newfound magic. In each felt sack is a sort of starter kit: a set of dated and drapey plainclothes, a bag of dried boar jerky, a leather flask filled with water and a small tube of sunblock (the writing is in a bizarre pictograph language, but the giant picture of the sun on the tube should explain the purpose). There's also a rolled up paper tied with a string that reads as follows: "Welcome. Things will be explained in due time. For now, understand that you have been blessed with a gift of magic. Look into your brain and feel the instinct for both. Practice makes perfect."
...What if you're a wildcard, though? Someone who doesn't play by the rules and follows a different path, no matter what direction the world may be guiding you in? This island is large and contains many areas of interest, from crystal streams to hidden locations. Maybe you want to do something different...so break the mold and explore!
|

no subject
[ His comment goes right over her head, and she looks confused, wondering if that means he just doesn't know what books are. It's a bit hard to imagine, but then again, she doesn't know anything about him or his life... if it really was an honest mistake, then she feels bad now for assuming wrongly. ]
Um, it's okay...! But... books aren't garbage at all, they're actually really helpful! You can learn a lot from them and find information you can't find anywhere else... so it's important to take good care of them!
[ She steps closer when he holds up the one he's holding, peering at it curiously. That sure is a language she doesn't recognize, and now she starts to realize what he actually meant by 'senseless garbage'. ]
I can't read it, either... wait, are all of the books here like that?
no subject
Every.
[ Then he adds another book on top of the one he handed her. ]
Single.
[ And another book. ]
One.
[ Bam! Now he's given her four books in total to hold. Only four, out of the 17 that are piled up on his study table, all thoroughly glanced through. ]
So, what do you make of it? At this rate they're more useful as toilet paper and napkins than anything else. [ why so crude!!! ]
no subject
S-still, that's no reason to throw them on the floor! Just because you and I don't know this language... um, there are a lot of people here, so... there's a chance one of the others might recognize it, right? And maybe they could translate for us!
no subject
Heh, you're really not gonna let this go, are you? Tell me, have you noticed something off about this place, or is this kinda experience a regular occurrence for you? This isn't a school camping trip, you know.
no subject
But her face falls at his next question, and she looks down, focusing instead on the cover of the first book on her pile. ]
Of course I have...! I... I think there's a lot that's off about, um, well, everything right now. I mean, just being here at all is really strange... it feels like it should be a dream, but... [ Her voice quivers a bit. ] I know it's not.
no subject
[ Man, she looks like she's about to cry, though. Age has made him a little rough around the edges but he's not cruel, so his expression softens slightly and there's a pause before he asks her his next question. ]
Are you scared?
no subject
I-I don't know if... if I'll ever see my family again... and that's such a scary feeling. I don't want to make them sad... not when they've already had to worry so much...!
[ Ada had done her best not to up until now, but she does start to cry as she says that, and though she quickly hides her face behind the books in her arms, she can't stop her shoulders from trembling or a quiet sob from slipping out. But it's only for a minute, and then she clenches her fingers and shakes her head from side to side, as if she's shaking the tears off. She has to get it together, she's embarrassing herself in front of a stranger...! ]
I'm sorry! I shouldn't be crying like this, it's not helpful in any way...
no subject
His back is turned to her, giving her a moment to recompose herself without having to hide behind books. ]
Nothing is helpful right now, so you might as well cry yourself dry. [ ??qrow??? ] People can try to fight fear their whole lives, but you're better off letting it in for five seconds. Let it take over, count to five, and you boot it the hell back out. Don't dwell on it, and never stop moving forward.
[ On the table lies a ragged abandoned shirt that nobody has yet to claim, or perhaps they did find it and didn't want to wear something so depressing. Either way, Qrow rips off a small part of the sleeve and offers it as a tissue to the young woman. Sadly, that's all they have right now. ]
My family is counting on me, too, so I need you to keep it together. Can you do that?
no subject
And that's why when he begins to speak, she's honestly surprised to hear reassurance instead of the harsh words she believed were on the way, and she stands silent and still as she takes in what he's saying. Let it in, count to five. Never stop moving forward. She's starting to feel calmer just from listening, and when he holds the makeshift tissue out to her, she accepts it gratefully and takes a moment to clean her face.
Although she still looks a little shaken up, she's settled down a good deal by now, and she takes a deep breath before nodding in affirmation. ]
I... I think so. And, um... thank you so much for your kindness.
[ It's a short and simple phrase, but she really, truly means it. ]
no subject
[ He realizes that she means it, which makes this all the more difficult. He can't let anyone get close to him for their own safety, which means he doesn't want her learning to rely on his brand of kindness.
What he can do is teach her to be stronger, so that way he can only watch out for her from a distance, just as he does with everyone else. First step, give her a task! Make her feel useful, since that seems to be important to her. ]
You're good with books, aren't you? Take a seat and go through some of these, in case I missed anything.