spellbindmods: (Default)
Spellbind Mods ([personal profile] spellbindmods) wrote in [community profile] spellgrinders2017-08-08 07:48 pm

[WORLD ONE | UVI ATTACK]

OOC NOTES


▢ Feel free to ask any setting related questions here! This can be hypothetical scenarios, more details about the Uvi or anything else related to this plot.
deem: (lean)

[personal profile] deem 2017-08-13 01:35 am (UTC)(link)
Oh gosh I forgot some of the detail about the flying machines amid all my newbie reading, sorry for the trouble. But thank you so much for the information and clarification. I think after the battle, 9S will go ahead and pursue the idea of constructing a barrier and reach out to the other characters ICly to pool ideas/resources.

After they have a game plan, I'll get in touch to hash that out with you guys. Is that best via PM or through this post?
deem: (box)

[personal profile] deem 2017-08-17 01:04 am (UTC)(link)
Following up on some threads in-progress...

As a Scanner, 9S gathers "unit data" from enemies that he's come up against. In concert with this, his unit type is intended to scout out terrain as well, and so he's capable of quick observation and assessment at a pretty high accuracy level (for example in one novella, discerning the functional purpose of architectural features in old ruins, including traps). What sort of information would he be able to acquire about the Uvi, having faced them, and their home base, since he accompanied the recon squad?

Sorry for yet more questions, but this has become relevant while characters are discussing ways to fortify the city.
deem: (ponder)

[personal profile] deem 2017-08-20 04:07 am (UTC)(link)
Thanks a bunch!

As far as what 9S can figure out, it seems based on the screens he works with that he can pick up environmental data in terms of what's deemed a potential threat, a fair idea of how numerous enemies in the vicinity are, and other factors. How much of this he should be able to read could vary from world to world and I'd be 100% down with rate of detection being influenced by environmental factors, for instance things that mess with electronics (given what he's made of).

Unit data isn't specified heavily in terms of what the characters themselves see in-universe, but what the player is provided with in unit data entries looks like this. Important to note is the necessity of facing and defeating the opponent, and so what's ascertained comes from observation. Environmental detection as stated above can alert 9S to dangers and naturally he can observe and note attack patterns or artillery as he encounters it, but particularly specific data on opponents comes with combat.

Not sure if these bits of explanation are entirely needed, but just to specify what factors I have in mind when looking over the info that's been referenced. He'll have fought Uvi during the invasion, so unit data will have come from that. Thanks a bunch for the details, and I'll review the referenced posts/docs.