cadventuretime: (Sway my way~)
Rottytops ([personal profile] cadventuretime) wrote in [community profile] spellgrinders 2017-08-01 03:04 am (UTC)

No, it makes sense! From a numbers point of view, putting a cap on a game that already has a maximum total cap is pretty logical. And as you pointed out, for most series that would be a totally fine number (speaking from experience, while there are quite a few people from Shantae that can be played, the only ones that are actually playable are probably down to... about four).

Still--and this is mostly me thinking out loud here--the restriction seems to be based on representation and to prevent casts from excessively large canons from being too abundant given the size of the game. With the exception of some casts with very large numbers (FATE, Homestuck, Hetalia, etc.) most casts will naturally self-contain themselves within this range. The ones that would be most affected would be this large casts and I would hate to feel as though a person would be prevented from joining in on the fun if their preferred character was in a cast that is already capped. This is especially noticed at the Fate/stay discussion that was above (and a very good one), but may also affect other series that have a long-standing and widely diverse casts (like Final Fantasy series, Jojo's Bizarre Adventure, the Shin Megami series, and so on).

Again, I'm mostly typing aloud and I'm certainly fine with how things are right now (I'm probably going to be lone-wolfing it for a long time to come), but my thought processes is asking what the goals for the restrictions are and to identify if this is the best way to do it.

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