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Spellbind Mods ([personal profile] spellbindmods) wrote in [community profile] spellgrinders2018-02-28 10:25 pm
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( TDM #9 | FAUX 4TH WALL LOG )



  • TDMs can be used for anyone interested in the game and/or testing out a new muse.
  • Test Drive samples are encouraged to be used for your application sample, though they are NOT a requirement. For this app round, you can utilize both a linked sample OR a written sample!
  • Feel free to use one prompt, multiple prompts or make up your own!
  • These threads can be considered game canon upon game opening if you so choose.
  • Telepathy and game-given magic can be used at any point in time on the TDM, from Prompt A to your wildcard prompt. A specific prompt exists, however, that makes sure all characters have an equal chance to use this mechanic within the TDM. You're encouraged to have characters use telepathy and their magic accidentally or even purposefully on any TDM prompt.
  • If you aren't set on your character's power yet or want to try out a few, you're still able to use the test drive. Maybe your character is a late bloomer and hasn't fully unlocked their intuitive drive yet. In the case of multiple powers, only prompts that contain the power you choose for your application will count as potential game canon threads.
  • While only one character can be apped or reserved during a cycle, feel free to post with more than one character if you like! This is for those who are uncertain of their first choice or who would like to try out different characters within the setting.
  • IMPORTANT: This world is low-frequency. No canon powers or abilities are allowed! Also check out the setting information for more info about Shehui.
  • IMPORTANT: This TDM should be treated like a 4th wall of sorts. While the threads can be considered canon, it can be a character free for all -- you're allowed to toss in any character, duplicate or AU that you'd like for a surreal experience.
  • IMPORTANT AGAIN AND NEW: This is post, while an OOC TDM, does count as a log! Any threads on this post can be used as activity outside of AC bonus and considered game canon if you do so wish.





    You blink and that's all it takes. At first, the picture doesn't come in clear, like you're waiting for a screen to fully load -- more aptly, it's like you're waiting for a camera to focus so you can find image clarity. Before you happened to rapidly close your eyes and open them, your life was normal...well, normal for you, anyway. Fighting an alien, making a quesadilla, dying. And then that blurry picture suddenly takes over.

    There's a lot to take in here -- you feel weird, your surroundings are weird. Everything is just weird. For starters, there's that new piece of jewelry inserted in the space above your chest. That certainly wasn't there before you opened your eyes.

    For some of you, the shock is a bit more sudden. You've packed up your belongings and you've been escorted through the city into a building similar to the one utilized during the jailbreak -- down a pothole-like door that's extremely similar to the other one you might have been familiar with during that same incident. There's a long tunnel with no windows that you travel through, slowly but surely. It's dimly lit, and you can see others in front of you -- don't worry about any repercussions for cutting in line.

    You eventually get to a closed door and your monitor escort opens the large turnstile for you, gesturing for you to continue onward. The walk won't be much longer, they reassure you, but they won't be traveling with you from here.

    After a fifteen minute walk, you'll reach another door, though this one is much more manageable when it comes to opening it on your own. Once you step through, things are certainly...different.
        A ▢ As soon as you step outside, a sort of blackness hits you. It's hard to describe -- it feels more like everything around you, even the people, become a void. The blackness is a concept, not a color. Then something comes into focus...it's something you recognize? Or maybe something that you're unfamiliar with altogether. There's a person there, or maybe you're alone for now. For a few minutes you're in a classroom, but then it's a clearing. This entire experience, no matter what it looks like, leaves a strange taste in your mouth...it's like the one you may have found in your mouth once you discovered that magic you were told about for the first time.

        That isn't to say these voids are endless. In reality, the space around you is tainted, but you still exist on this plane -- the outside of Shehui. Things feel very real, but once you force yourself to move outside of these spaces, you mind your shoes are firmly planted in grass that is inches long, potentially surrounded by other people with no idea what's going on; they too have just escaped their own little void. From here you can feel it near to you -- you can sense the magic that's seeping out of somewhere, and you can even see it if you squint. The air around it shimmers with a certain sparkle. It's, again, hard to accurately put into words. But you can see these voids once you really focus on them. However, you can't see the people who happen to be trapped inside.

        B ▢ Once you reach these safe havens of non-magic, raw and in its purest form, you'll find yourself in a reality that is somewhat...overgrown. There aren't any buildings outside of the giant dome structure of Shehui in the background, as far as you can see. There are trees and plains, grassy fields and the occasional oddly-colored deer. If you look hard enough, you can find a small pond here or there. Just watch out. Magic can leak into that water, and that means...

        C ▢ ...ingesting that contaminated substance carries that magic with you. Absorbing this magic directly into your body creates that void, except it's contained within you. Once you do, you carry around whatever you might see or hear with you. This might create a comical scenario, like you're ordering from an invisible pizza man. It may also trap you in something more sinister. This magic can use your mind against itself. Whatever is in that void, which can last for hours, is up to you...whether you can control it or not.


    [ OOC: For this TDM, characters testing in can create their own scenarios and interact with characters in very bizarre and imaginative ways. Want your character to be the judge in a murder trial, roping in other characters as defendant and accuser? Or maybe you'd like to do something different with your character -- age them up, give them different powers? Anything can happen in these voids of concentrated magic, and that also means anyone can appear. Your creativity can create any situation you'd like to put your character in, and these situations can also pull in other characters. Everyone is there, after all!

    Characters can also take a break and do some minor exploration -- though more info will come out about the setting and potential in a later post, don't worry. For ingested magic, the character will be in a scenario like the one mentioned above, except it won't be a potentially public experience. For instance, your character can project a horrible experience into the void in Prompt A, but in Prompt C? That horrible experience would be stuck in their own mind...speaking on the negative end of the spectrum, anyway!


  • insubordination: (67.)

    roy mustang | fmab

    [personal profile] insubordination 2018-03-02 03:55 am (UTC)(link)
    ( a ): central.

    [ you find yourself, suddenly, in the midst of a cobble-stone street. there are cars, but they look old, to the modern viewer -- more model-t rather than anything high-tech. steam power seems to be in full effective, here, and there are people wandering around the street. narrow alleyways, stretching all sorts of ways. it's an impossible labyrinth.

    should you wander about, you do, eventually, find roy -- who looks . . . well, certainly not uncomfortable, but definitely slightly confused. in his element, here, but he takes half a turn on his heel, to look down an alleyway, eyes flickering to the street names, the numbers . . . ]


    -- it should be this way . . .

    [ from what it sounds like, roy seems to recognize at least some small facet of whatever world he's found himself in, but something is not right. amiss, even. help him? ]

    ( a ): equivalent exchange.

    [ it only takes one step before you vanish again. another scenario. another image. another room.

    suddenly, you are ripped through time and space. it's an endless rush of wind, as you step into this next pocket of magic, and you suddenly find yourself within a brilliant white room, with two doors. a room that seems to have no exit, aside from these doors. and in the center of this room, a figure with no face, no eyes, but a grinning mouth, pale skin, with fuzzy black outlines to their form, and as it talks, it seems to speak to you: ]


    Why are you here? You didn't choose . . .

    [ the creature does not move. should you try to open the doors, they will not open. no, the doors will only open when it is time to take their price. and the being in the center of the room is debating that. what should it take from you? you get a feeling of dread, the longer you stay in this room. and surely, by now, roy has figured out this is not real. another pocket of magic, another scenario, another vision.

    but you're going to have to find him, first. he is within the room, near one of the doors, and is relatively easy to spot once you tear your eyes away from the truth. but when you do find roy, who has his hand pressed against the stone of the wall, fingers gripping the transcription, the carvings on the door you are going to have to help him move.

    he may not be able to see. ]
    witchwithoutacause: (chew)

    central

    [personal profile] witchwithoutacause 2018-03-03 03:17 pm (UTC)(link)
    [ Amanda doesn't seem unsettled, but now she's full on acting for at least the moment. This is not great. Well, no, it's interesting, and if she knew for certain that she was relatively safe she might actually be curious about it, but for the moment, it's swallowing fear and keeping her cool as she walks along the streets of... of retroville.

    Retrocity.

    Someplace old. As she rounds a corner, she spots Mustang, waves casually. ]


    Hey big man.

    [ Maybe Roy's too distracted to see her hand shaking? ]
    insubordination: (024.)

    [personal profile] insubordination 2018-03-04 03:10 am (UTC)(link)
    [ he immediately turns at the familiar voice, and roy offers amanda a genuine smile before taking a few steps toward her. ]

    Amanda. [ warmly enough, relieved to see a familiar face. and if roy notices her hands shaking, he doesn't say a word. instead, he moves closer, within earshot, to make sure she's relatively okay. ] At least we wound up in a relatively safe area -- are you alright?
    witchwithoutacause: (idgi)

    [personal profile] witchwithoutacause 2018-03-04 04:59 am (UTC)(link)
    [ Her hand drops, shoving both in her pockets. It's casual enough, and aside from some nerves she's visibly pretty fine. ]

    Safe but real confused, man.
    insubordination: (004.)

    [personal profile] insubordination 2018-03-05 03:06 pm (UTC)(link)
    You're not alone in that regard.

    [ as he looks around the city-scape, with a quiet frown. ]

    This is home, to me. Central, in Amestris. Obviously not real, if you're here. [ his eyes wander to the street signs, to the buildings, to the cars moving down the streets. ] But close enough to being real to confuse anyone who wouldn't know any better . . . it's safe, here, in comparison to most places in Amestris. You'll be fine as long as you don't wander off.
    witchwithoutacause: (chew)

    [personal profile] witchwithoutacause 2018-03-05 03:09 pm (UTC)(link)
    Yeah, it looks like it's right out of a history book.

    [ They could be in Amestris or Germany or... whatever. ]

    I mean, if it was real it'd be pretty balls to just shove me off to where you're from, but either way I oughta stick with you right? This can't last too long.
    insubordination: (053.)

    [personal profile] insubordination 2018-03-06 01:38 am (UTC)(link)
    Central is modern, compared to the rest of Amestris.

    [ roy is a born and bred city kid, and this feels like home. but he knows amanda is from much farther in the future, and far be it for him to argue. ]

    Sticking with me will at least get us to the military base. Hopefully whatever boundaries of this imaginary world or whatever Shehui has done to us don't stretch for too much longer . . . feel like taking a walk?
    witchwithoutacause: (idgi)

    [personal profile] witchwithoutacause 2018-03-06 03:52 am (UTC)(link)
    [ Hoo boy, the big fancy high tech center of the country, and the cars look like that. Well, at least they aren't Model T's. ]

    It's, ah, classy...?

    [ And old. ]

    Hopefully there aren't imaginary dream guards to give me funny looks, so sure.
    insubordination: (027.)

    [personal profile] insubordination 2018-03-08 03:46 pm (UTC)(link)
    You'll be fine as long as you're with me.

    [ roy is A Big Deal (tm), or so they say, and he's rarely harassed or bothered in central. if anything, people get out of his way. still, he can see amanda is nervous, and he inclines his head down a street. in the far distance, you can just see the peaks of what appears to be central command. ]

    If this place is the same Central as I know, or at least modeled off of it, we can head this way. We'll find our way out eventually.
    witchwithoutacause: (chew)

    [personal profile] witchwithoutacause 2018-03-08 03:59 pm (UTC)(link)
    [ Well that does elaborate on him a little - he's not just some schmuck midway up the ladder. Or, at least, he's confident that he's not. ]

    So we just get a nice stroll and nothing else out of this.
    teratias: (14. Science)

    equivalent exchange

    [personal profile] teratias 2018-03-03 09:11 pm (UTC)(link)
    [Waver doesn't know what the hell is going on. It feels...it feels like magic. Like summoning Rider. Like real magic, the kind that used to exist when the earth was younger and the gods were still roaming the planet. It's terrifying and exhilerating and he can't help but grin as he feels everything swirling around him and then...

    ..and then it stops. He blinks, the whiteness of the room a sharp contrast.]


    What is this place?

    [Waver looks around and then at the door itself. Those are symbols he knows, he's run across them in alchemy textbooks before. Which means that if he doesn't know what this place is then...

    ...then he knows who the hell to look for. To the creature, Waver states his purpose clearly.]


    I didn't. But I have to find someone who's here. Excuse me.

    [And so he starts to walk. He yells, rather loud.]

    Mustang?! You in here?!
    insubordination: (054.)

    [personal profile] insubordination 2018-03-04 03:07 am (UTC)(link)
    The Truth.

    [ the creature seems to answer regardless of waver's pursuit of roy, turning its head to watch waver walk past, to explore the seemingly endless yet claustrophobic room. indeed, the creature seems to always be there, regardless of how far waver walks. ]

    People come here because they need something that equivalent exchange can't give them. You need the Truth, for that. And you can see it, for a price.

    [ it's an . . . unsettling feeling, that this creature gives. like it's peering into your very soul, but you're not entirely sure what it's seeing. or what it's pondering to take away. ]

    Most people walk through the doors because they want something I have, but the Truth is the Truth. Choice or not, there's a toll for the --

    [ but the creature pauses, to incline his head toward the far door, where roy is leaning, his shoulder pressure against the stone. it seems to predict something. perhaps roy's voice, which calls out, loud and clear, though the brigadier general isn't looking at waver, or at the truth. but he does seem to know where they are. ]

    Waver, stay away from it, and move toward me. Quickly.

    [ he sounds remarkably calm, all things considered, but it is definitely a forced calm.

    roy wants to leave. ]
    teratias: (07. Grabbing a book)

    [personal profile] teratias 2018-03-04 03:12 am (UTC)(link)
    [The worst part of Waver wants to actually learn more. He's always wanted to improve himself as a mage, even if the whole thing's bullshit from a society standpoint. There's a fascination, a drive, a desire to see more and do more. The Truth speaks of familiar principles, but Waver also knows that this isn't his system of magecraft.

    He knows that to try and adapt systems requires time and study and all kinds of luxuries that this place doesn't have. And then there's Roy's voice cutting in through all of Waver's thoughts, and he's able to pick up the pace.]


    Got it.

    [The gap closes quickly. Waver's feet doesn't scuff against anything, he can't clock if his feet are making any sound at all. But he's in front of Roy soon enough.]
    insubordination: (033.)

    [personal profile] insubordination 2018-03-04 03:18 am (UTC)(link)
    [ the lack of sound is maddening. there's no way for roy to tell where he is aside from the sound of his voice which, thankfully, carries. eventually, the voice does get closer, and roy is about to respond when the truth continues: ]

    He's curious, Brigadier General. Are you going to let him learn?

    [ it's a sly tone, which roy seems to ignore as he takes half a step forward, his fingers grazing waver's sleeve before he grasps the boy's shoulder. and now, if waver pays attention, roy's eyes seem to be closed. and when he speaks, his tone is low. quiet, and curt, and to the point. ]

    This scenario, or whatever Shehui has done, is not real. [ waver is a smart kid, and he knows that waver will know at least that much. that being said: ] But if this operates anything like the Gate in my world, there is only one way out of here, and it's through these doors.

    [ assuming, of course, that they'll open. ]

    I need you to tell me what the doors look like. In explicit detail. The one directly behind us.
    teratias: (12. Breathe out)

    [personal profile] teratias 2018-03-04 03:31 am (UTC)(link)
    Got it. This thing isn't connected to the Root, so it's probably incompatiable with my magecraft in the end.

    [That's a lie to himself. To fend off curiosity, to keep him from going down a bad path. Waver's gotten better at self preservation since the coven, the same lack thereof that made him think the Holy Grail War was a great idea.]

    It's the tree of life, a variation of the Sefirot. [However the fuck Jewish mysticism got into Roy's world is a question for another day.] There's two circles, connected by a single line. On each side, there are four branches. The top circle is crowned, the bottom has ten different roots coming out out of it. I'm going to read each one and describe the position based on left or right side. Here we go.

    [Waver is nothing if not precise. He has to be, it's his stock and trade, and the way he reads it's more like he's reciting a spell than giving dictation. Either way, his tongue falls into a familiar pattern. It's easy. It's natural. This is where he thrives.]
    Edited 2018-03-04 03:32 (UTC)
    insubordination: (054.)

    [personal profile] insubordination 2018-03-05 03:30 pm (UTC)(link)
    [ waver really only needs to tell him the first two pieces before roy understands precisely where he is, and which door he's at. it's drilled into the corners of his mind, what this place looks like, and what secrets it holds. it's something he never wanted, but here he is. again.

    but he doesn't interrupt waver, instead absorbing the information. trying to wrap his mind around it, to get a good grasp on where he is in the room, and, more importantly, how to get out.

    which involves a little bit of -- well -- truth. ]


    This is the Gate.

    [ it's said quietly, his hand still on waver's shoulder, to ground himself. ]

    You come here after you violate the taboo of alchemy, the one rule any of us have. I've been here once before, not through my own doing. [ it's a long story, but the way roy says it, he wants to make it clear that he has never voluntarily performed that disgusting ritual. ] You're allowed to glimpse the Truth, an impossible store of knowledge, but you always pay a price. Typically, pieces of your body, or abilities you have.

    [ he pauses. ]

    You're my eyes, until we manage to get out of this mockery. Ignore the thing in the center of the room. Listen to me. Can you do that?

    [ the truth, at this point, is silent, but is definitely watching. curious, to see how this plays out. but there's a slow grin emerging, at the notion that roy thinks he can just leave. ]
    teratias: (14. Science)

    [personal profile] teratias 2018-03-05 03:40 pm (UTC)(link)
    But to enter this place, you also come in through a gate, correct?

    [Waver's fine with Roy leaning on him. With the situation, actually, because it requires being clever rather than just a powerful spellcaster. He has an idea, but he has to make sure it swings.]

    We didn't. So there's no reason that we have to exit through the gate too. We're dealing with localized magic, not the real deal.
    insubordination: (087.)

    [personal profile] insubordination 2018-03-06 01:36 am (UTC)(link)
    [ . . . it's a good point, and roy considers it before he realizes what he's missed. he knows this place is fake, but he's unable to really see where he is. but waver has a good point; this isn't real. there's nothing to say this operates by the same rules.

    so he pauses, rolling that idea around in his head, thinking about it, pondering it, testing it out inside his head . . . ]


    I'm listening.

    [ you're on a roll kid don't stop now. ]
    teratias: (12. Breathe out)

    [personal profile] teratias 2018-03-06 01:39 am (UTC)(link)
    If you walked into this place by accident, you can walk out too. It's stating the obvious, but since that's how I came in, I'm going to guess that's how we get out.

    [Waver grins.]

    So just hold on and we walk. Otherwise my question is why is this the place of all places? And can the atmosphere be changed at will? What powers this place?
    insubordination: (072.)

    [personal profile] insubordination 2018-03-08 05:04 pm (UTC)(link)
    [ . . . admittedly, in the rush of adrenaline (and, indeed, a little fear) that submerged roy the moment he realized where he was and that he couldn't see, he didn't actively consider that he could just walk out of here. and he mentally kicks himself for a moment, but he soon takes a step once waver does, allowing the teenager to guide him.

    the truth, it seems, remains silent as they move, but it definitely watches. and occasionally, the same taunting voice trails past their ears, as they walk. ]


    This place is the heart and soul of alchemists, those who seek the Truth. This is the place of all places.

    [ but roy, as it seems has been his way, ignores it, instead choosing to answer waver's questions. ]

    I don't know why it brought us here. Perhaps whatever controls this place leeches off of our memories. [ roy, indeed, has been here before. ] Or it may be random. This is the second or third scenario I've encountered, one was familiar, one was not. But whatever it is must be powerful, and know more than we think it does.

    [ he pauses. ]

    This place brings more harm than good. The sooner we leave, the better.
    teratias: (Default)

    [personal profile] teratias 2018-03-08 09:44 pm (UTC)(link)
    Good thing I think the Truth or the Root's a waste of time, isn't it?

    [Waver's response is...cheerful? No. It's angry, but the kind of faux cheery angry that really translates as go fuck yourself. It's foolish to engage with a spectre like this, but Waver wants to throw it off it's game to make sure his insane theory is working.]

    Okay, so. While we're walking, let's do an additional experiment. Think of any place else with a strong memory. Literally anywhere else. I'm gonna try too, see if that at least transitions us away from this place.

    [Waver keeps walking on and on in the white nothingness, his eyes always ahead. In his own mind, he thinks of London. Of rainy streets, of the Clock Tower library where he spent so much of his time writing his thesis.]
    eccitato: © sᴛᴀʀsᴡɪʀʟ (065)

    equivalent exchange

    [personal profile] eccitato 2018-03-04 11:09 pm (UTC)(link)
    [ Despite his conversation with Nike, and Riza's announcement to the coven at large, Leo spent much of February with nothing of reportable interest happening to him beyond the initial "abduction," as he calls it. Nothing serious, either. And he's been fine with that, as he waits to learn more, and chases all the inspiration that being with the coven and in Shehui brings him.

    So, of course he'd wind up walking into some weird, empty space. There's some amount of confusion for a long moment, even after the entity in the middle of the room speaks. Whatever this is, he... he doesn't like it. The dread, he could've ignored on its own. By sheer virtue of who he is. But in tandem with the silence, his nerves start to feel a little frayed around the edges.

    It's then that he notices that the strange creature has company, by the doors.
    ]

    Mmmn... [ Yeah, he might not have chosen to come here, but he's going to choose to head over to the man that's just standing there. Even with how strange that is, it's not the presence that this room has itself. ] What, is it not opening?
    insubordination: (66.)

    [personal profile] insubordination 2018-03-05 03:23 pm (UTC)(link)
    You have to pay the toll.

    [ the voice answers the question, floating through the seemingly endless room, but roy -- when leo finds him -- inclines his head toward the new voice. roy's own eyes are closed, and his hand is still tracing along the lines of the the ancient text, to attempt to get a vague idea of how this is going to work. how he can open the door.

    roy ignores the voice, instead focusing on leo's. but he doesn't turn fully to face him. ]


    So you found your way here too.

    [ quietly enough. how frustrating. ]

    Ignore the thing in the middle of the room. [ that's step one. ] What's your name?
    eccitato: © ʟɪᴠᴇʙɪᴛᴇs (₀₀₈)

    [personal profile] eccitato 2018-03-06 02:25 am (UTC)(link)
    [ Crinkling his nose a little at the answer, Leo looks back over his shoulder, chin tucked down so that the collar of his hood hides his face up to his nose. He really, really doesn't like it here. It reminds him of when all the inspiration left him, after facing Tenshi on his own, when he couldn't write anything, and he couldn't face anyone. ]

    Guess so..~ [ Cheerful, despite the situation, he looks back at Roy curiously, examining him. There's a strain to his voice that belies the actual nerves he feels, though. But, he's a trooper anyways. And observant to boot.

    His own eyes focus on Roy's closed ones, processing. Then he looks to the doors.
    ]

    This was such a surprise, I almost forgot - but there's a crown here, on the door, so, that makes it easier to remember. [ Right, name. ] I'm Leo. Who're you?
    insubordination: (089.)

    [personal profile] insubordination 2018-03-08 05:18 pm (UTC)(link)
    [ . . . a crown on the door. roy has the memory of the doors, of the truth, burned into his head forever. at the mention of that, he seems to center his focus, to know his place in the room, and he rests a shoulder against the door to give himself a sense of placement.

    leo. easy to remember. ]
    Brigadier General Roy Mustang. [ but he offers a slight wave of a gloved hand, his lips twisting into a frown. ] Roy is fine -- are you alright? Nothing hurt you, on the way in here?