Spellbind Mods (
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spellgrinders2017-07-22 03:52 pm
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( TDM | #2 )

WORLD ONE: AIMINTAS

You blink and that's all it takes. At first the picture doesn't come in clear, like you're waiting for a screen to fully load -- more aptly, it's like you're waiting for a camera to focus so you can find image clarity. Before you happened to rapidly close your eyes and open them, your life was normal...well, normal for you, anyway. Fighting an alien, making a quesadilla, dying. And then that blurry picture suddenly takes over... Some of you might open your eyes to find yourself wandering around a sandy area, outside of a large stone house. There's a large glimmering caravan floating around outside, which might intrigue you. There's also a lot of supplies, food, clothing...all just laying around outside. It's worth investigating, right?
- A1: Once your character touches the caravan, they can't remove their appendage from it. Kick it? Their foot is stuck. Touch it? Their hand is stuck. Lick it? Their tongue is stuck. They'll remain like this for 15 minutes without magical intervention. - A2: Your character's hand doesn't stay for long, but the caravan holds onto that hand for five seconds while giving your character a pretty excruciating burn. Medic! B ▢ Maybe they're smart and they don't touch the caravan. Let's go through all of this cool stuff on the ground! It might be sort of obvious that it belongs to someone -- a lot of someone's -- but your character is thirsty, confused...maybe there's some water or answers in this pile. And maybe there's also someone who catches your character going through their shit. |

Other new potential coven members will find themselves in a completely different part of town. These lucky individuals will have suddenly appeared in the marketplace area of Aimintas, surrounded by walking lizard beings that suddenly turn and take an immediate interest in this stranger.
On the other hand, you might learn something interesting talking to them. A friend might join in either way! D ▢ Once you break free of the Palai, you'll find that this marketplace is pretty interesting. It's a mixture of primitive and semi-modern technology...or is it totally unfamiliar to you? Never seen a cellphone before? Unfamiliar with the concept of women wearing pants? There's certainly something to see that'll interest your character here. E ▢ Finally, you might be hungry and thirsty after suddenly appearing. The Palai are masters of making food, including a new concoction of theirs that they're trying out in honor of all the new people. It's a sort of bottled fruit juice that has been energized by the Eltos. It's essentially the first Aimintas Red Bull, except on acid. The drink immediately makes anyone who drinks it extremely giddy, hyper and they may potentially hallucinate. It doesn't seem to bother the Palai's biology, but everyone else...oops! |

The setting found in Aimintas is pretty expansive, so you have a lot of room to wander around. Here are a few things that might catch your eye if you're really committed to wandering around.
G ▢ The Palai have constructed a large library in the middle of town. If you wander in here, you'll find a myriad of books in a strange language. The Palai are a rather visual people, though, so many include pictures and illustrations. They also have a collection of computers here that connect to the Aimintas internet, as well as visual media stations that can play videos -- though they're really just powered tablets that play video files. Time to get a little taste of the Palai culture. H ▢ Wildcard prompt. Go nuts and utilize your own creativity within the setting. This can mean striking out on your own or utilizing a certain location in a different way. The world is your oyster! |
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But . . . how can that be? Lizards? Is this -- some other realm you've never been to?
[they are in so much trouble, he thinks. so, so, so much trouble.]
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I haven't been to every realm myself, but none of the lore mentions lizards who walk. Look!
[he swoops closer in deference to Vern's weaker eyesight, making a circle only a few winglengths above the buildings. those sure are streets full of architecture, technology, and a whole species you aren't familiar with and don't understand.]
--this is incredible! Is this someplace no one's ever been, high in the Tree's branches? Or are we even in the Tree?
[that idea is... huge, and terrifying, but so exciting! what kind of realm could exist away from the source of life and power? Geir has no idea, but he wants to find out.]
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slow deep breaths, slow deep breaths, focus on your dragon's back and not that glittering, overwhelmingly alien view]
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[Geir can catch a hint of Vern's tension, even flying; he narrows his eyes in concern and turns his slow circle into a larger one, letting the thin clouds and distance take the city out of view. he can coast to a landing on one of the crags well outside the limits...]
Vern, what's wrong?
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We need to find a way home . . .!
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[cranes around to nose anxiously at him as best he can, up there on his back; where is the clear upset in Vern's voice coming from?]
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[he's still holding on tight, head bowed a bit over Geir's back, unruly hair falling over his face]
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[Geir's thrown into confusion; he's not used to this kind of fearfulness from Vern, and he doesn't really understand it. he could tear up the buildings they saw as readily as he could smash through things at home, the lizards don't seem venemous, the humans Vern dislikes so much are almost nonentities, so why...?]
I'll keep you safe.
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[for all Geir's assurance that he as god and world-serpent could stand up to anything, for all that part of Vern is beginning to believe it, he's spent his whole life a vulnerable human, traveling and trying to stay safe and out of sight. one sort of experience hasn't nearly started to erode the other yet . . . and Geir, for all his powerful potential, is young and inexperienced.]
Can we -- we should go see what needs to be seen, sooner or later, but not -- right now. Please?
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[Geir is quiet in the face of Vern's distress, internally and externally. he's just not sure what to say.]
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[...scoops Vern gently off his back and sits him between his front feet instead, putting his chin on him and curling his tail around like a cat; hoarding him close.]
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given a little time and quiet with just Geir to focus on, he can pretend to be brave. they'll be able to enter the city, then...simply running and hiding further won't get them home, after all.]