Spellbind Mods (
spellbindmods) wrote in
spellgrinders2017-07-22 03:52 pm
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( TDM | #2 )

WORLD ONE: AIMINTAS

You blink and that's all it takes. At first the picture doesn't come in clear, like you're waiting for a screen to fully load -- more aptly, it's like you're waiting for a camera to focus so you can find image clarity. Before you happened to rapidly close your eyes and open them, your life was normal...well, normal for you, anyway. Fighting an alien, making a quesadilla, dying. And then that blurry picture suddenly takes over... Some of you might open your eyes to find yourself wandering around a sandy area, outside of a large stone house. There's a large glimmering caravan floating around outside, which might intrigue you. There's also a lot of supplies, food, clothing...all just laying around outside. It's worth investigating, right?
- A1: Once your character touches the caravan, they can't remove their appendage from it. Kick it? Their foot is stuck. Touch it? Their hand is stuck. Lick it? Their tongue is stuck. They'll remain like this for 15 minutes without magical intervention. - A2: Your character's hand doesn't stay for long, but the caravan holds onto that hand for five seconds while giving your character a pretty excruciating burn. Medic! B ▢ Maybe they're smart and they don't touch the caravan. Let's go through all of this cool stuff on the ground! It might be sort of obvious that it belongs to someone -- a lot of someone's -- but your character is thirsty, confused...maybe there's some water or answers in this pile. And maybe there's also someone who catches your character going through their shit. |

Other new potential coven members will find themselves in a completely different part of town. These lucky individuals will have suddenly appeared in the marketplace area of Aimintas, surrounded by walking lizard beings that suddenly turn and take an immediate interest in this stranger.
On the other hand, you might learn something interesting talking to them. A friend might join in either way! D ▢ Once you break free of the Palai, you'll find that this marketplace is pretty interesting. It's a mixture of primitive and semi-modern technology...or is it totally unfamiliar to you? Never seen a cellphone before? Unfamiliar with the concept of women wearing pants? There's certainly something to see that'll interest your character here. E ▢ Finally, you might be hungry and thirsty after suddenly appearing. The Palai are masters of making food, including a new concoction of theirs that they're trying out in honor of all the new people. It's a sort of bottled fruit juice that has been energized by the Eltos. It's essentially the first Aimintas Red Bull, except on acid. The drink immediately makes anyone who drinks it extremely giddy, hyper and they may potentially hallucinate. It doesn't seem to bother the Palai's biology, but everyone else...oops! |

The setting found in Aimintas is pretty expansive, so you have a lot of room to wander around. Here are a few things that might catch your eye if you're really committed to wandering around.
G ▢ The Palai have constructed a large library in the middle of town. If you wander in here, you'll find a myriad of books in a strange language. The Palai are a rather visual people, though, so many include pictures and illustrations. They also have a collection of computers here that connect to the Aimintas internet, as well as visual media stations that can play videos -- though they're really just powered tablets that play video files. Time to get a little taste of the Palai culture. H ▢ Wildcard prompt. Go nuts and utilize your own creativity within the setting. This can mean striking out on your own or utilizing a certain location in a different way. The world is your oyster! |
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I can't say I've had experience with these children before, but usually you just need to be firm with them. If you don't want them doing something you say "no" very sternly.
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No.
[he SOUNDS about as forbidding as one can manage to sound. it has absolutely no effect.
the stare he levels up at Shirayuki is both deeply puzzled and accusatory, though also a bit squinty and ineffectual because. his vision's real bad.]
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[she feels bad enough about giving him ineffective advice that she reaches over and pries the child off of his arm, only to have it latch onto hers instead. it takes another moment to carefully deposit that child onto the ground, wagging a finger when two more try even as she scoots sideways to try and retrieve the stolen glasses.]
No means no! Behave, now, I'm sure you know better than that. He's very tired of you climbing on him, see?
[it means nothing if they can't understand her but she can at least attempt to convey her meaning!!!]
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unfortunately this means that they go for the glasses together and he smacks into her in the process. it makes some of the Palai kids giggle, and he hisses in exasperation]
Oh, this isn't funny! Excuse me --
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S-sorry. It's a little hectic in here. Kids are so lively.
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I don't even like children! Who put so many of them in one place?!
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I understand the frustration, but try not to take it out on them too much. They're still learning.
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I do what I want!
[. . . he clearly hasn't actually hurt any of the babies yet, though; he could have escaped by now, if he were willing to do that]
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I suppose that's one thing that you and the children have in common, then.
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Please bite her.
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I suppose that was out of turn, but you didn't disagree either.
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[god what a brat]
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I wasn't attempting to be subtle. Are you putting me on the same level as you? I usually do what I want too, so I can't disagree.
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[which doesn't really answer his question, so she elaborates]
I was just passing by and came to see what the commotion was. There isn't a lot else to do except explore the city. I was just looking for a way to get home, in all honesty.
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You wound up here mysteriously too.
[it's only half a question]
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I did. I assumed it was the same for everyone else wandering around with a lost look on their faces.