Spellbind Mods (
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spellgrinders2017-07-22 03:52 pm
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( TDM | #2 )

WORLD ONE: AIMINTAS

You blink and that's all it takes. At first the picture doesn't come in clear, like you're waiting for a screen to fully load -- more aptly, it's like you're waiting for a camera to focus so you can find image clarity. Before you happened to rapidly close your eyes and open them, your life was normal...well, normal for you, anyway. Fighting an alien, making a quesadilla, dying. And then that blurry picture suddenly takes over... Some of you might open your eyes to find yourself wandering around a sandy area, outside of a large stone house. There's a large glimmering caravan floating around outside, which might intrigue you. There's also a lot of supplies, food, clothing...all just laying around outside. It's worth investigating, right?
- A1: Once your character touches the caravan, they can't remove their appendage from it. Kick it? Their foot is stuck. Touch it? Their hand is stuck. Lick it? Their tongue is stuck. They'll remain like this for 15 minutes without magical intervention. - A2: Your character's hand doesn't stay for long, but the caravan holds onto that hand for five seconds while giving your character a pretty excruciating burn. Medic! B ▢ Maybe they're smart and they don't touch the caravan. Let's go through all of this cool stuff on the ground! It might be sort of obvious that it belongs to someone -- a lot of someone's -- but your character is thirsty, confused...maybe there's some water or answers in this pile. And maybe there's also someone who catches your character going through their shit. |

Other new potential coven members will find themselves in a completely different part of town. These lucky individuals will have suddenly appeared in the marketplace area of Aimintas, surrounded by walking lizard beings that suddenly turn and take an immediate interest in this stranger.
On the other hand, you might learn something interesting talking to them. A friend might join in either way! D ▢ Once you break free of the Palai, you'll find that this marketplace is pretty interesting. It's a mixture of primitive and semi-modern technology...or is it totally unfamiliar to you? Never seen a cellphone before? Unfamiliar with the concept of women wearing pants? There's certainly something to see that'll interest your character here. E ▢ Finally, you might be hungry and thirsty after suddenly appearing. The Palai are masters of making food, including a new concoction of theirs that they're trying out in honor of all the new people. It's a sort of bottled fruit juice that has been energized by the Eltos. It's essentially the first Aimintas Red Bull, except on acid. The drink immediately makes anyone who drinks it extremely giddy, hyper and they may potentially hallucinate. It doesn't seem to bother the Palai's biology, but everyone else...oops! |

The setting found in Aimintas is pretty expansive, so you have a lot of room to wander around. Here are a few things that might catch your eye if you're really committed to wandering around.
G ▢ The Palai have constructed a large library in the middle of town. If you wander in here, you'll find a myriad of books in a strange language. The Palai are a rather visual people, though, so many include pictures and illustrations. They also have a collection of computers here that connect to the Aimintas internet, as well as visual media stations that can play videos -- though they're really just powered tablets that play video files. Time to get a little taste of the Palai culture. H ▢ Wildcard prompt. Go nuts and utilize your own creativity within the setting. This can mean striking out on your own or utilizing a certain location in a different way. The world is your oyster! |
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Thanks. [There's a grin and he immediately lets go after that, rubbing the back of his head from where he may have landed thanks to the laptop.] But don't worry too much. It's probably your new power, right? All of us have them now which is a little strange, but you'll learn to get better! ...well, probably.
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I suppose it must be. [ qrow PROBABLY eventually explained, or someone else did. ] I seem to be able to change the weight of things in a certain area?
[ if she sounds uncertain that's because she is. not everyone gets strips of paper saying exactly what their powers are, SADLY...! ]
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[ GESTURES TO AN AWNING, LOOKING EMBARRASSED.
spoilers: the "someone" was her. oh my god. ]
It's not much like what I'm used to, admittedly. It's like learning...an entirely new Semblance, all over again. But does that mean you have a "magic ability" as well?
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[Please explain.] But yeah, I do. Everybody in the "coven" seems to have one no matter if we had abilities before that or not. This is the first time in almost two weeks that we've been able to use our normal abilities and our new magic at the same time. Everyone's is different though.
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[ thanks rwby. ]
But can I ask what it is your ability is? How long did it take you to master?
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You might want to get really used to manipulating gravity. If you're one of us now you may not have access to your glyphs after a while. But I think I would like to see them later? They sound different than things I've seen.
As for my ability...I can fuse stuff together. [There's an awkward smile though.] And I am still trying to fully master it. But I'm getting a lot better!
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Like...stick a person to a caravan, for example?
[ WAS THAT YOU ]
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As funny as that is, I cannot take responsibility for that. I'm not sure what happened since Genette let us into the caravan before.
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[ OFFENDED ]
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Family names are important. [ can't take the schnee name back if she doesn't constantly OWN IT ]
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[...nah.] Maybe it doesn't matter since you're probably stuck here now with the rest of us.
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[ GOSH ]
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Okay, sure. It definitely matters even more than figuring out your gravity thing. I get it.
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[ maybe. she can MAYBE multitask. ]
Er...is there anything else I should know about this place, anyway?
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