Spellbind Mods (
spellbindmods) wrote in
spellgrinders2017-10-21 07:02 pm
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[WEEKLY UPDATE | OCTOBER 21ST]
OOC NOTES
▢ The TDM just got posted! ▢ Thanks for pointing out the typo on the AC page -- it has been fixed, though nothing of real importance was missing so there's nothing to really update! ▢ The AC spreadsheet is here, so you can continue to post both regular AC and Bonus AC at any time. ▢ If you're still affected my any natural disasters or tragedies, such as being located in Puerto Rico, you're always feel free to communicate this issue and your AC will be waived. And again, condolences and well wishes to anyone out there affected by any recent weather disasters! |
IC EVENTS
▢ The bulk of this week's prompts will be found on the TDM, which can be found here. The spirits will last throughout the next week, as well as the zombie boars, though their frequency WILL die down as the moon begins to travel further and further from the hub island again. By next Saturday, all of the undead will be dead again. ▢ Characters who have anything to do with spirits or have powers that may affect the spirits or boars are welcome to ask how they can interact with these prompts here. This IS a low frequency island, though, so do keep that in mind. If your characters spiritual powers tie into their taken magic, they can't be used, though any knowledge they have of spirits can be used as they see fit. ▢ The prompt related to in-game characters becoming spirits themselves is definitely something you can use in game canon! This affect will last for the week (as a prompt) and 24 hours (as a status affect). So characters can be spirit-ified throughout the week, but their journey as a spirit will only last for 24 hours at a time. |
PROMPTS
▢ The building project has been put on hold and those who are adept at calming or communicating with spirits will be tasked with trying to keep them at bay and as non-violent as possible. Others who can use their magic to help kill undead boars, which can be done, will be asked to help patrol and kill boars that stray too close to the camp. Undead boars aren't as easily swayed by magic barriers. ▢ Players have their own things going on, like the food co-op and potential Halloween party plans. Keep an eye out on the OOC comm for things to do! |
IMPORTANT DATES
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Is it possible for the spirits to possess those who are overly sensitive to them?
If a character can emotionally connect with the spirits, will their communication get better? Will they get an idea of what they may be trying telling them? And also, are these spirits part of the floating island setting, as we already have signs of people, are they perhaps connected to it or are they just random?
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They don't particularly have any stories to tell on a game-wide level, though an individual spirit can of course have their OWN story to tell. They are indeed part of the setting, not just random ghosties. It can be assumed they're spirits of previous inhabitants, perhaps of the world as a whole and not just the island chunk itself.
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Now, for my final question, will Nike be able to calm the more violent or malevolent spirits with her powers? She has the power to suck away an individual's negative emotions into herself, but she needs to kiss them to do it; and since ghosts aren't solid: would it still affect them even if they aren't solid?
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I solemnly swear I won't ask a question next update post.no subject
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