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spellgrinders2017-10-21 05:59 pm
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( TDM | #5 )


The foreign moon has come as close to the hub island as it possibly can, and the nocturnal deer aren't the only things acting up at this point. Those with intact spiritual intuition or with the power of emotional understanding will have felt the heaviness in the air, and as the days have dragged on that thickness has only intensified. Tonight that thickness might be explained by the heavy fog that's settled in on the island. However, that doesn't mean it's all that's making the night unsettling. All across the island, spirits are taking shape. They're humanoid in nature and completely devoid of sound -- like holographic projections with the audio broken. They flashstep around at times, and other instances they'll walk around like a normal person. Their mouths move and yet no sound escapes. They tangibility is as erratic as their movements. In one moment they have control over their solid mass, despite being translucent, but other times they can walk through walls or pass right through flesh. Their clothes are indicative of a somewhat modern time period, and sometimes they're indistinguishable from other coven members outside of their blue, sepia-toned hue. Another inconsistency is that their demeanor and actions are as varied as any modern society's. Some of these spirits are confused and angry. Some are trying to go about life as best they can. One might be able to pick up a sword and swing it, while another might want to braid your hair. Ages, strengths, dispositions...they match the state of the person as they once were. But where do new, potential coven members come into this equation.
B ▢ No matter whether your character is spirit-y or 100% as they were, the spirits in question are still going to interact with them. For this prompt, they've run into a kind spirit. Whether this is a child spirit tying to round them up into a game of tag or an adult spirit who is trying to communicate with them in some way, this spirit will be neutral or welcoming to their presence, as well as to the presence of other coven members. C ▢ Other spirits may not be so friendly. While their demeanor will mirror the type of person they were when they were alive, the spirits run on very simple and exaggerated emotions. A person with a gruff demeanor in their life will exist as an aggravated spirit. A person with violent tendencies when alive will exhibit as a malevolent ghost. This is the type of spirit you happen to have encountered. How will this interaction turn out? |
Brie's been pretty busy trying to fix the wild boar problem that the island has been having, which the results? It's hard to tell if they're paying off, yet. She's somehow smuggled out some Elto bones and tried to use them as something of an electric fence system around the boar-dense areas. The boars who are alive seem to be reacting well! Others, however, are not.
E ▢ These boars and spirits happen to be attracted to several shrines located on the island. While the religious affiliations of these shrines are unknown and vastly differ from one another, the spirits seem to be drawn towards them. If your character happens to be exploring the island and finds one of these unique locations...good luck with that hoard of spirits and/or boar zombies. F ▢ Boar zombie tusks should be avoided at all costs, but there's also another threat they pose: their bite. Instead of turning characters into the undead, their bites or their saliva results in something of an instant poisoning. Characters touched by their mouths will die temporarily, just without the whole gaudy spectacle of death. Everything will stay exactly as normal, except they too will be turned spirited. This counts for new characters and old characters -- so if you don't want your character to go ghost, you should avoid their gnashing teeth at all costs. |
Despite the creepy air the island holds right now, let's say you want to do something...normal. No boars, no spirits. Just some good ol' fashioned test driving. You have a few options, though they still may be tinged with the spirit of...spirits.
H ▢ There's also the issue of NPCs preparing for new characters -- which they did! There's the beginning of a welcome party set up, though it's obviously abandoned. With all the craziness going on, the base camp is thrown into chaos. If your character makes it here from wherever they spawned (or if they spawned here in the first place), they may be confused by the chaos. Asking questions might be good, especially since there's still so many to ask outside of dead people suddenly coming back from the grave. I ▢ Wildcard prompt. Go nuts and utilize your own creativity within the setting. This can mean striking out on your own or utilizing a certain location in a different way. The world is your oyster! |
jumin han | mystic messenger
[ There's no such thing as ghosts. This, Jumin believes. But when a ghost starts walking and talking about things that interest him, he has no choice but to roll up his sleeves and get down to business. Well, no sleeves were actually rolled up, but he is sitting down with a few ghostly gentlemen by the shore—the only shore where anyone can actually find any ocean.]
I never said that I disagreed with Hayek. I just think he ought to clearly define what constitutes as harmful state intervention, specifically that which undermines the liberty of... [ Boring adult stuff. But once he spots you from the corner of his eye, he bids the ghosts goodbye and doesn't hesitate to greet you. ]
Good evening.
[ Then calmly, as if it was the most normal thing in the world: ]
I see you've come to rescue me.
G
[ It's is first time at the hub, and it's absolutely breathtaking. Sure, there's a rumbling of zombie boars in the distance but Jumin is being too much of a nature nut to notice. Look at all these moonflowers! He closes his eyes and takes in the fresh air... ]
Hmm... Perhaps I should have bought that wildlife preservation center.
I
[ wildcard prompt!! hit me ]
[ OOC: I'll be reapping Jumin Han with his memories from his last time here! Hit me up at
b
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Let's go.
[ AND THEY WALK. He's just glad the boy has a sword. Jumin can't even find it in him to hold a gun. ]
I've never seen your face before. Are you new?
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But... it doesn't disprove his theory. He turns around this time to repeat himself. ]
Are you new, boy?
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I'm just as unfamiliar with the land as you are, but I trust that you will get us both to safety. Who knows what monsters lurk in these forests.
... Are you trained to use that sword?
[ Look... He's a kid... ]
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G
[Jumin, when and if he turns to look at Hakuno, will immediately notice something that flies in the face of everything he ever tried to accomplish in their time together.
She has a pair of simple, hide-based sandals on her feet.
She's also smiling at him, pleased to see him again, of course, but that might not be as important to him.]
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... I guess not.
[ No, he must have felt them once, but even then... He cast them aside. They weren't important. ]
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It's a pleasure to see you again, Hakuno. With all these ghosts and ghouls about, I'm glad to know that you have two soles.
[
glances at her feet ]
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[She purses her lips in mock disapproval. He knows what's coming, though.]
You should watch your tongue.
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[ ... ]
Hmm. This went on a strange tangent. Anyway, I'm beginning to wonder if our being here is good news at all. I'm sure this isn't Aimintas.
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[She looks at him, a bit askance.]
No, this is a place called the 'Hub'. I guess it's a base camp world for Qri's collection of people.
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[ But maybe it should. At least the island looks rundown enough to garner some sympathy from him. Still, it's a lot to ask from a man when he has nothing but the clothes on his back. He needs to cool down...
As for the metaphor. ]
... Well? Will you hug me or not?
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b
[ Of all people he considered to find discussing with ghosts, Jumin definitely wasn't on top of the list. This is so bizarre that before Hibiki realizes it, he blinks a few times and tilts his head to the side. ]
Good evening. Did you really need to be rescued, though? Unless you prefer more lively conversations...
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[ If there's anyone out there more capable of coming to his rescue, it's this guy. Thanks, friend. ]
The conversation was incredibly vivacious, all things considered, but I'd rather be escorted to the nearest residence area than brave the forest myself. I'm not a moron. [ Just an ill-equipped diva. ]
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[ Hopefully not sitting here in the middle of the forest and having conversations with random ghosts. Hopefully. No one deserves that, no matter how absorbing a discussion could be. ]
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All this time? I was only gone for a moment.
[ It's not a whole answer, but it should say something. ]
Speaking of time, we have none to waste; let's move. Tell me everything along the way.
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[ This guy comes from Time Loops: The Game, no wonder he's doubtful. ]
Well, I'm not sure how much do you know already, but this is the island where we were summoned to before our journey to Aimintas. We're supposed to live here in between missions, but I'm not really sure for how much longer will be staying here.
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g
[ oh my god a familiar face? but how is that possible? he was gone, right? people actually came back?
sorry that this scrawny teenager is standing and gawking like the nerd he is. you should be used to this by now. ]
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He stares at boy, as if waiting for a sign.]
...Are you just going to stand there, Akira? I'm not a ghost, you know.
B
The state is merely an executive committee of the nobility. For intervention to be ethical, the system must be constructed in accordance to the needs of the marginalized to start with. A broken ruler will give you crooked lines, regardless of what its designated purpose may be.
[ and without a beat: ]
No.
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It's adorable how you try to impress me as soon as I return.
[ He's impressed. ]
I didn't think you'd miss me so much.
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Oh? And I didn't think you'd come back as delusional as ever. I'd appreciate it if you stopped flattering yourself for a moment or two. I was simply showing you a bit of generosity is all.
[ one of the ghastly gentleman waves his hand around, as if to fan his...metaphorical flames. ]
Stay out of this. You've spoken to him enough for one day.
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Generosity? Then I'll return the favor.
I agree with you. The system must rest on a strong foundation based on laws and ethics in favor of the people, else it will collapse. Unfortunately the system is human. If governments are inefficient, it is because power and greed often come hand in hand... No, it's more accurate to say that when power is present, the other will surely follow.
If a land without greed exists, I'd like to see it. But of course, although I am optimistic by nature, that will never happen.