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spellgrinders2017-10-21 05:59 pm
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( TDM | #5 )


The foreign moon has come as close to the hub island as it possibly can, and the nocturnal deer aren't the only things acting up at this point. Those with intact spiritual intuition or with the power of emotional understanding will have felt the heaviness in the air, and as the days have dragged on that thickness has only intensified. Tonight that thickness might be explained by the heavy fog that's settled in on the island. However, that doesn't mean it's all that's making the night unsettling. All across the island, spirits are taking shape. They're humanoid in nature and completely devoid of sound -- like holographic projections with the audio broken. They flashstep around at times, and other instances they'll walk around like a normal person. Their mouths move and yet no sound escapes. They tangibility is as erratic as their movements. In one moment they have control over their solid mass, despite being translucent, but other times they can walk through walls or pass right through flesh. Their clothes are indicative of a somewhat modern time period, and sometimes they're indistinguishable from other coven members outside of their blue, sepia-toned hue. Another inconsistency is that their demeanor and actions are as varied as any modern society's. Some of these spirits are confused and angry. Some are trying to go about life as best they can. One might be able to pick up a sword and swing it, while another might want to braid your hair. Ages, strengths, dispositions...they match the state of the person as they once were. But where do new, potential coven members come into this equation.
B ▢ No matter whether your character is spirit-y or 100% as they were, the spirits in question are still going to interact with them. For this prompt, they've run into a kind spirit. Whether this is a child spirit tying to round them up into a game of tag or an adult spirit who is trying to communicate with them in some way, this spirit will be neutral or welcoming to their presence, as well as to the presence of other coven members. C ▢ Other spirits may not be so friendly. While their demeanor will mirror the type of person they were when they were alive, the spirits run on very simple and exaggerated emotions. A person with a gruff demeanor in their life will exist as an aggravated spirit. A person with violent tendencies when alive will exhibit as a malevolent ghost. This is the type of spirit you happen to have encountered. How will this interaction turn out? |
Brie's been pretty busy trying to fix the wild boar problem that the island has been having, which the results? It's hard to tell if they're paying off, yet. She's somehow smuggled out some Elto bones and tried to use them as something of an electric fence system around the boar-dense areas. The boars who are alive seem to be reacting well! Others, however, are not.
E ▢ These boars and spirits happen to be attracted to several shrines located on the island. While the religious affiliations of these shrines are unknown and vastly differ from one another, the spirits seem to be drawn towards them. If your character happens to be exploring the island and finds one of these unique locations...good luck with that hoard of spirits and/or boar zombies. F ▢ Boar zombie tusks should be avoided at all costs, but there's also another threat they pose: their bite. Instead of turning characters into the undead, their bites or their saliva results in something of an instant poisoning. Characters touched by their mouths will die temporarily, just without the whole gaudy spectacle of death. Everything will stay exactly as normal, except they too will be turned spirited. This counts for new characters and old characters -- so if you don't want your character to go ghost, you should avoid their gnashing teeth at all costs. |
Despite the creepy air the island holds right now, let's say you want to do something...normal. No boars, no spirits. Just some good ol' fashioned test driving. You have a few options, though they still may be tinged with the spirit of...spirits.
H ▢ There's also the issue of NPCs preparing for new characters -- which they did! There's the beginning of a welcome party set up, though it's obviously abandoned. With all the craziness going on, the base camp is thrown into chaos. If your character makes it here from wherever they spawned (or if they spawned here in the first place), they may be confused by the chaos. Asking questions might be good, especially since there's still so many to ask outside of dead people suddenly coming back from the grave. I ▢ Wildcard prompt. Go nuts and utilize your own creativity within the setting. This can mean striking out on your own or utilizing a certain location in a different way. The world is your oyster! |
hiyori iki | noragami
[her friends would probably be freaking out right about now. understandable, it's what would be expected of most teenage girls when they encounter a ghost. hiyori hasn't been "most" teenage girls for awhile now, not since a run-in with a certain tracksuit wearing god, a day that changed her physically as well, putting her in the middle of the living and the non-living.
at least the little boy in front of her isn't sprouting eyeballs all over his body. a day without an ayakashi attack is a good day, especially when yato and yukine aren't around. hiyori's wrestling moves can only do so much, especially while she's still in her body. she smiles at the child, crouching down to be more on his level as she greets him.]
Hello there. Don't worry, I can - wait! [the boy smiles and waves at her, but turns to run before she's finished speaking. he disappears from her sight completely, only to reappear several yards away. it's startling for sure, but mostly because he's running deeper into the darkness, the type of darkness where the bad things like to hide. hiyori stands and starts running after him. she doesn't know if she'll be able to help him, but she'd like to try, so she questions anyone that she might come across.]
Excuse me, this might sound a little strange, but did you see a little ghost boy run by?
e.
[she can't just stand around doing nothing, so hiyori goes exploring, trying to learn as much about her situation and the place around her as possible. but when she comes across a shrine, she actually lingers there. it reminds her of the one that she made for yato, the tiny one that seemed to make him so happy.
maybe someday he will have one like this. i hope so.
the thought makes her fingers curl into the fabric of her shirt. she's scared, and she already misses them so much, and there's zombie pigs staring at her-
cue a girl's scream in the darkness as hiyori climbs one of the shrine's pillars, furiously kicking at the zombie swine.]
Shoo! Get away from me! I didn't even eat that bacon this morning!
b
At Hiyori's interruption, Dirk pauses his efforts to pick non-poisonous food from some bushes (he's learning, okay).]
No. You're looking for one in particular?
no subject
[he might've looked that way for a long time, maybe even before hiyori was born. she is worrying about a ghost, after all. it's just that bad things can happen to them too.
hiyori frowns as she looks around once more, her attention coming back to dirk.]
I'm sorry if I interrupted your...what are you doing?
no subject
[He is holding berries.]
Why were you looking for him?
no subject
[hiyori leans forward a little, hands against her knees as she takes a closer look at the berries. but the reminder of the boy puts a soft frown back on her lips.]
I'm worried that this place might have ayakashi too - bad spirits that could corrupt him.
no subject
[God. God, the things this camp has stupidly eaten.]
That sounds less like you're worried they'll teach him to steal bubblegum and skip class and more like a literal threat of corruption.
no subject
[or worse, being eaten and changed into one of those things. hiyori shudders softly at the thought of it. she looks around again, hoping against hope that the boy will come back once he realizes that he lost his potential playmate.]
Camp? So you've had it before?
e
What he finds is a shrine, some half decayed pigs and a girl atop one of the shrine's pillars. He raises his hands in front of him and aims at the pigs, a response that comes naturally to him.]
Isolate.
[Nothing happens.
That's... weird?? He tries a couple more times and still, his ability doesn't trigger. Out of options but still wanting to help the girl, he picks up some rocks from the forest floor and chucks them at the pigs instead to get their attention.]
Hey, ugly! Over here!!
no subject
except it doesn't. hiyori's eyes widen, and she slides down the pillar again as soon as the zombie pig turns its attention away from her. it's her turn to save him, save them both, so she holds her breath as she pushes against the door of the shrine. to her relief, it opens, and she quickly waves to him.]
Circle around it! You can make it, I know you can!
no subject
Close the door! Close the door!
[Even as he shouts, he reaches for the door to help her push it shut.]
no subject
You made it...I'm so glad.
[she was worried in spite of what she said to him before. hiyori looks up and smiles at him.]
That was close. Thank you. I'm not sure what I would've done if you hadn't came along when you did.
[she probably would've been perched on top of the shrine until morning.]