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Spellbind Mods ([personal profile] spellbindmods) wrote in [community profile] spellgrinders2017-09-30 10:51 pm
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[WEEKLY UPDATE | SEPTEMBER 30TH]

OOC NOTES


▢ The hub island is back, which means that a new world will come up sometime in October. Look for more weekly update posts for information on this new world, when the coven will arrive and etc.

▢ The bulk of this weekly update post will be responses to the first game poll, which will be discussed in dotted bullets. As an aside, thank you so much everyone for so many constructive comments and suggestions!

• First and foremost, it's heartwarming to see so many people appreciating the game, regardless of their criticisms or difficulties!

• There will be no changes to the game caps OR AC. Bonus AC will be explained more thoroughly and expanded upon based on player feedback.

• For now, both the log and network (telepathy) comms will be kept. Once measurements are put in place to potentially bolster more telepathic communication are put in place, we'll see if both are still needed. Right now having both keeps action in the action comm with minimal telepathic prompts, and telepathy only posts will still remain in the telepathy comm.

• In the future, there will be a greater attempt at a larger, overarching plot while having smaller, "side quests" for players to interact with. These will be more in line with newbie interests, as well as more accessible for other characters who want to interact with the setting on a smaller, more intimate scale. These side quests will also have more tangible rewards -- think like an RPG. Complete side quest, get rewarded. These side quests will be both individual and small team based.

• The largest issue at hand is the complaints with the pacing which are absolutely understandable. There seems to have been an issue of being scared players would have nothing to do, and thus they were given a lot to do, all the time, while not being wholly INTERactive. Logs will be a staple in the game since it's very action/adventure oriented, but an effort will of course be made to slow them down and space them out. This may involve staying in worlds longer, which was another initial concern. Staying in worlds for long periods of time can make things drag on, while also making things more awkward for newbies who come in during the later part of the world. A happy medium is something everyone wants, and hopefully the next world trip will involve a little more of a balance.

• Thank you to Geir's player for the "yes, but" suggestion! That's definitely sound advice and will be concerned when concocting the next plot and discussing it with players.

• NPC integration will definitely be a bigger part of the next world, as well as the time moving forward on the hub island.

• Prompt ideas will also be a little more interactive and varied. If you have any suggestions for things to do on the Hub island, please provide some here! Also, feel free to throw things out to the mod account via PM or to players if you have an idea for getting people together, something your character can do that can create a plot, etc. This game is influenced by the characters within it, and making them a part of the game in this way is encouraged!

• A sticky post on the OOC comm will be put up every time a new world is visited. This will contain the initial Google Doc with the setting info, but it will also serve as a Q&A post for setting questions. This should make looking for information about the worlds easier.

• Prompts will also encourage magic and telepathy more. This may not be easy to pull off, considering everyone has different magic, but more effort will be put towards utilizing this mechanic. It's one of the biggest parts of the game, after all!

▢ While there were a lot of other comments made by you guys, these were the biggest and most recurring that should be addressed. These changes will be implemented as soon as next week's update post, while others of course won't be as noticeable until the new world.

▢ Speaking of the new world, more info on that...wait and see!

▢ Finally, EMP was today. You're encouraged to put up a castmate request comment here!


IC EVENTS


▢ One of the most pressing issues on the island is to try and find enough food for everyone. While there's an obvious food source in these boars everywhere (and the stray crabs still scuttling around). Genette is going to call for teams of 4 to collect edible plants, animals and other...food stuffs from the island. You can either create your own team of 4, or be randomized into teams of four. These will be the threads for this: created & randomized. This can take place at any time during the week, but for randomized groups, this will be finalized on the 3rd. You can create your own logs for this, or utilize your IC inboxes! When your team is randomized, you'll be told what your team is looking for and if any of these items are actually inedible or can cause some crazy happenings.

▢ In an effort to get to know everyone better, Genette is trying to come up with little ice breaker games...which these are somewhat awkward, but it helps with bonding, right? She's grouped together as many people as possible, and even forcibly snagged a few people using some Elto bones she snagged and some string -- she may not have liked the Palai, but they had some good ideas about making people do things! On the 5th, as many coven members as possible will be forced to play an interview type game where they'll have to introduce themselves with some biodata, a little known fact, etc. This will be a log, but it's meant to be very casual -- your character may have gotten to escape!

▢ Finally, the question was asked recently whether or not the island has any weather...and it does! In fact, it will be frequently raining off and on throughout the week, switching from clear skies to total downpours. You may want to fix any holes in those hut roofs.

▢ And, as always, anyone who wants to explore is welcome to! Jay's player has organized a lot of exploration-type scenarios, but you're welcome to create your own or ask what you can find in specific areas of the island.


IMPORTANT DATES


▢ Reserves are essentially closed, but apps are open now! Remember: they're open 5 days, from the 1st through the 5th. They close at 11:59 PM EST on the 5th.

▢ Keep track of the calendar here!
wingfic: (robin)

[personal profile] wingfic 2017-10-01 05:34 am (UTC)(link)
Tara-Fay Smith, no preferences!
lalliho: (i will punch you with a tree)

[personal profile] lalliho 2017-10-01 08:59 pm (UTC)(link)
Lalli Hotakainen, go wild.
deem: (agree)

[personal profile] deem 2017-10-02 03:43 am (UTC)(link)
Signing up 9S with 2B and Jude, as discussed with their players. JRPG sidequest party.
rootbound: (that casts a shade.)

[personal profile] rootbound 2017-10-03 12:59 am (UTC)(link)
This is more a general question than a prompt: Vern brought a couple of the filter shrubs from Aimintas! Would they grow on the hub island if transplanted there and kept in reasonably similar conditions to its home environment? Would the answer apply in general to flora/fauna brought back from other worlds to the hub?
cuchulainn: (uguu)

[personal profile] cuchulainn 2017-10-03 05:01 am (UTC)(link)
Signing up with Lancer and Yukari, plotted out on plurk (with a bonus Cat Archer tagging along, if that counts).
mapsio: (Default)

[personal profile] mapsio 2017-10-03 04:35 pm (UTC)(link)
Signing up with Haru, Madoka, Nike, and Red Savarin as a group!
Edited 2017-10-03 16:40 (UTC)
needmetoo: (pic#8845062)

[personal profile] needmetoo 2017-10-03 04:42 pm (UTC)(link)
Xion, no preferences
lohengrins: (70)

[personal profile] lohengrins 2017-10-03 05:07 pm (UTC)(link)
Percival, no preferences!
rebells: (antebellum)

[personal profile] rebells 2017-10-03 06:13 pm (UTC)(link)
Signing up with Jay, Julius, and Shiro!
lefthandfree: (Default)

[personal profile] lefthandfree 2017-10-04 02:08 pm (UTC)(link)
James Buchanan “Bucky” Barnes, no pref
guerrilla: (Default)

[personal profile] guerrilla 2017-10-04 02:08 pm (UTC)(link)
Robin Hood, no preferences!
alphonse: (Default)

[personal profile] alphonse 2017-10-04 02:22 pm (UTC)(link)
Alphonse Elric, no preferences!
secrowtary: lord kagura did you bring (014)

[personal profile] secrowtary 2017-10-04 02:27 pm (UTC)(link)
Hibiki Kohaku, no preferences!
lunala: (Default)

[personal profile] lunala 2017-10-04 02:54 pm (UTC)(link)
Moon, no preferences!
thatdamnknight: (love's labour's lost)

[personal profile] thatdamnknight 2017-10-04 04:44 pm (UTC)(link)
Flynn Scifo, no preferences!
oneandmikleonly: (chasing leaves.)

[personal profile] oneandmikleonly 2017-10-04 11:41 pm (UTC)(link)
Sorey and Mikleo are signing up!
rootbound: (Default)

[personal profile] rootbound 2017-10-04 11:41 pm (UTC)(link)
Also signing up with Geir and Vern!
enflame: (( 017 ))

[personal profile] enflame 2017-10-05 12:59 am (UTC)(link)
TOSSES EMIL HERE, HOPE I'M NOT TOO LATE
deem: (look)

[personal profile] deem 2017-10-05 02:18 am (UTC)(link)
Thank you! Are there a lot of these plants, and can they be cultivated by the gardening types if they collect seeds (are there seeds)?
deem: (lean)

[personal profile] deem 2017-10-05 03:03 am (UTC)(link)
Awesome, thanks again! Lastly, do these strawberries taste like what we're used to, or are they different? I forgot to ask this one.
drizzle: (Default)

[personal profile] drizzle 2017-10-05 11:11 pm (UTC)(link)
Okay, one question about the smelling aspects of the clover, does the clover's smell change depending on who takes a whiff at it, even if someone else has already smelled it once, or is it one of those "smell once, and it forever remains that one smell" kinda deals?
deem: (look)

[personal profile] deem 2017-10-08 11:54 pm (UTC)(link)
Thanks again, that's a neat detail to know.