Spellbind Mods (
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spellgrinders2017-09-23 07:53 pm
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( TDM | #4 )


You blink and that's all it takes. At first the picture doesn't come in clear, like you're waiting for a screen to fully load -- more aptly, it's like you're waiting for a camera to focus so you can find image clarity. Before you happened to rapidly close your eyes and open them, your life was normal...well, normal for you, anyway. Fighting an alien, making a quesadilla, dying. And then that blurry picture suddenly takes over. There's a lot to take in here -- you feel weird, your surroundings are weird. Everything is just weird. For starters, there's that new piece of jewelry inserted in the space above your chest. That certainly wasn't there before you opened your eyes.
If this new little signet catches their interest, fiddling with it will result in a bit of a neural vibration in everyone else with telepathy. Nothing painful; it's actually quite pleasant. But if they do decide to play with this new jewelry, they're likely to find some seasoned telepaths (aka old coven members) in their brain space, wondering that's up. A2 ▢ Alternatively, new coven members are notorious for being bad at telepathy from the jump. Their panicked reation to this journey or confused mental state may send out some network messages that maybe they didn't realize they were sending out. Or, maybe what's pushing them over the edge are all the other voices already doing exactly that in their brain. B ▢ Unlike the previous coven members who found themselves on the hub, new recruits won't find as many supplies randomly in the forest they're suddenly in. However, like old coven members, they will come across some wild boars that aren't too happy to see the humans have returned to their stomping ground. Your character may also come across a boar with babies in tow, which means that they're even more likely to be aggressive. If your character has useful magic within them somewhere, now may be a good time to discover how to use it...? C ▢ Whether you've braved a boar encounter or avoided one entirely, there's a lot to do and see in the forest, as well as other areas of the hub! Well, "do" is debatable. But! Coven members before them have discovered some pretty nifty locations that can be stumbled upon, from a phallic fertility shrine to tree homes and passageways. |

If you eventually make it out of the forest and aren't devoured by a boar, you'll eventually come upon your new base camp. Someone (Genette) will be there with your introductory letter and a brief description of magic you now have. If you didn't discover it earlier...surprise! One thing of comfort might be that you aren't alone in this journey. There are other coven members here, fresh back from a journey to another world. If your character wants to get the lay of the land or understand what's going on a little better, they may want to hit up some of these folk for information. There's a large, gold, floating caravan hanging around next to a bonfire, and there's a back gate open that reveals something of a space pocket containing lots of different things. Luckily for new characters, the Palai from the previous world didn't want them to go hungry...which also means they'll be inundated with shrimp to eat. Hopefully they like shellfish!
E ▢ This will also be the place where they're given their first provisions. In a woven knapsack, they'll find a bag of cooked shrimp, a set of clothes (you pick the style) that may not fit, a toothbrush, and three other random objects -- dealer's choice! It's very likely that your character got something useful in there, but it's also likely you got something that your character would never use in a million years, or that doesn't fit. Time to start trading! F ▢ Finally, there's always the chance for your character to explore the big mansion next to the beach area. Actually, they may be asked to lend a hand. Everyone is tasked with unloading supplies from the caravan to the front foyer of the mansion, and there are quite a few trips to be mad. Or, alternatively, your character can slack off and play in the game room that they have. How good is your character at pool? |

If you're much more of a loner and don't want to follow the flow of things, there are of course other locations that you should probably check out. Travel to your heart's content and find something new...but there are two other points of interest you may want to discover.
H ▢ Your character may want to claim a beach house while they're at it. Some characters have disappeared from the coven over time, and some of these few may have left their belongings before departing. This makes it hard to tell what huts are free and which need to be cleared out. Might as well play roulette and see if you picked one that doesn't have an owner or not. (For the sake of the prompt, you might want to choose the former, just saying). I ▢ Wildcard prompt. Go nuts and utilize your own creativity within the setting. This can mean striking out on your own or utilizing a certain location in a different way. The world is your oyster! |
a!
today's training of choice ended up sword training. nice and simple and very enjoyable. a slash here, a thrust there, a parr-- wait, that voice... flynn immediately stops and furrows his brow as he listens in. the mention of a curse causes his lips to curve into a smile. yup, there's no mistaking who that voice belongs to.]
Was there really ever any doubt, though?
[what better way to say hello than by teasing!]
no subject
Really? That's the 'voice of comfort' that his brain cooks up in this situation? Those are the words coming to him in this forest? What is he, a little kid now? He's fine on his own. He believes that, sternly. Keep it together, Yuri. ]
And now I'm hearing voices. I figured I'd lose it eventually, but couldn't it wait 'til I found civilization?
no subject
I'd say you already lost it around the time you decided that the best way to solve the high tax problem was by pushing the knight collecting those taxes into the river.
[not one of yuri's finest or brightest moments. how that even crossed his mind as a good idea remains beyond flynn's comprehension to this day. ah well, he can ponder the mysteries of that questionable yuri lowell logic another time.]
That said, you're not imagining things; I really am talking to you. As insane as it sounds, the people brought here can communicate telepathically.
no subject
[ Even in his head, Flynn won't let that one rest. Really, they were okay, so he doesn't see a problem... and he's already been pardoned for it. So, it legally didn't happen either. Right? ]
I'm not gonna believe that until I actually see you telling me it, insanity Flynn. You know that, don't you?
no subject
[he barely manages to stop himself from jumping into yet another lecture on the matter. no no, don't start this up again right now. not only have they done this particular song and dance before (and it looks like the point STILL hasn't sunk in), but making angry faces at nothing could potentially scare people passing by. no one needs that.
flynn takes a deep breath and rubs his temple. lecture later, focus on the important stuff now.]
I do. Where are you right now?
no subject
Well. I can't give you much to go on. There's trees, so I'm in a forest. I was hoping to find some kind of landmark to help myself but no luck. Sorry.
no subject
that leaves waiting for yuri to find that eventual landmark instead. not flynn's favorite idea, but what else can they do?]
Keep walking. You'll run into something noteworthy sooner or later, possibly even the camp. I'll come find you as soon as I have a better idea of where you are.
[ah! a map might help a bit so flynn tries to visualize the map jay drew up so that yuri can see it for himself. telepathic communication is really very handy once you get past the impossibility of it.]
This is a map of our current location. Let me know if you can't see it.
no subject
[ He talks to himself (sometimes through Repede) a lot, sure, but for as well as he knows Flynn inside and out, he can't replicate him this well. He'd rather this be some strange magic than his brain bleeding or some unfortunate thing. ]
I can see it. Damn. This is really messing with me. I guess I just have to figure out where on it I am right now. I'll get back to you when I find the camp?
no subject
[look, as a best friend, one can't pass up the opportunity to be an ass when it arises.]
Yeah, I'll be waiting. Oh and to my knowledge, there aren't any monsters in the forest. There are boars, but they shouldn't be a problem for you.
[they weren't for flynn despite the lack of both blastia and armor. though that does raise the question of if yuri's missing anything himself. regardless of potential missing objects, flynn has the utmost faith in yuri coming out victorious against something as weak as a boar.]
no subject
[ And an ass he expects. At least it doesn't feel so delusional when Flynn is railing against him instead of falling in step with him. ]
Boars, huh? Well, if I run into one, guess dinner's on me.... so long as I can haul it out that far, I guess.
[ Dragging a boar a few miles is worth having a say in who gets to cook their food that evening. He just got here and, if it's all real, he doesn't want to be up half the night suffering through the consequences of trying not to hurt Flynn's feelings over his 'cuisine'. ]
See you soon. Hopefully.
no subject
Alright, but next time, I'm cooking. I have the best new recipe for you to try.
[flynn's excitement comes across loud and clear. what is this fantastic recipe? pork brownies. almost as good as the beef brownies he'd made before. beef simply can't be beat, but pork suffices well enough! the ratio of hot sauce and cocoa powder finally balanced out so the flavor is like nothing else! adding a bit of red peppers probably helped enhance the phenomenal flavor. yuri's bound to love it!
may god have mercy on yuri's tastebuds.
if yuri does stumble upon the campsite, he'll find flynn near the outer edge of it and still in the middle of training. the sword he received feels differently in his hand than the knight sword so the sooner wielding it feels natural, the better.]
no subject
[ His stomach is already churning, traumatized from past experiences and unable to cope with more potential injury. He'll suck it up when the time comes. He always does. It's better for everyone that he makes himself a target and save them the grief.
God help him in his time of need.
Stumbling into the campsite brings some relief. Yuri likes the outdoors! He does! But not being lost without any information. He's not enough of a hermit to enjoy total isolation.
And there's Flynn, waiting for him. Hopefully not ready to swing that sword in his direction. At home, he's been making a bad habit of it and Yuri's not about to admit it kinda hurts his feelings. Maybe. A little. ]
Yo. Flynn. Where'd you pick that thing up?
no subject
A friend gave it to me after I mentioned not having a sword myself. I'm still surprised he gave it to me without asking for anything in return.
[only flynn is allowed to be altruistic to that degree! he managed to repay that individual with some delicious beef brownies but it still doesn't feel enough. however, sharing all those details with yuri can wait until discussing a more important topic, namely their present situation.]
It looks as though you got here without any trouble. Did the map help?
[he mentions the map to further help convince yuri of the whole telepathic communication deal. that really did happen and yuri isn't going crazy, well, crazier.]