Spellbind Mods (
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spellgrinders2017-09-23 07:53 pm
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( TDM | #4 )


You blink and that's all it takes. At first the picture doesn't come in clear, like you're waiting for a screen to fully load -- more aptly, it's like you're waiting for a camera to focus so you can find image clarity. Before you happened to rapidly close your eyes and open them, your life was normal...well, normal for you, anyway. Fighting an alien, making a quesadilla, dying. And then that blurry picture suddenly takes over. There's a lot to take in here -- you feel weird, your surroundings are weird. Everything is just weird. For starters, there's that new piece of jewelry inserted in the space above your chest. That certainly wasn't there before you opened your eyes.
If this new little signet catches their interest, fiddling with it will result in a bit of a neural vibration in everyone else with telepathy. Nothing painful; it's actually quite pleasant. But if they do decide to play with this new jewelry, they're likely to find some seasoned telepaths (aka old coven members) in their brain space, wondering that's up. A2 ▢ Alternatively, new coven members are notorious for being bad at telepathy from the jump. Their panicked reation to this journey or confused mental state may send out some network messages that maybe they didn't realize they were sending out. Or, maybe what's pushing them over the edge are all the other voices already doing exactly that in their brain. B ▢ Unlike the previous coven members who found themselves on the hub, new recruits won't find as many supplies randomly in the forest they're suddenly in. However, like old coven members, they will come across some wild boars that aren't too happy to see the humans have returned to their stomping ground. Your character may also come across a boar with babies in tow, which means that they're even more likely to be aggressive. If your character has useful magic within them somewhere, now may be a good time to discover how to use it...? C ▢ Whether you've braved a boar encounter or avoided one entirely, there's a lot to do and see in the forest, as well as other areas of the hub! Well, "do" is debatable. But! Coven members before them have discovered some pretty nifty locations that can be stumbled upon, from a phallic fertility shrine to tree homes and passageways. |

If you eventually make it out of the forest and aren't devoured by a boar, you'll eventually come upon your new base camp. Someone (Genette) will be there with your introductory letter and a brief description of magic you now have. If you didn't discover it earlier...surprise! One thing of comfort might be that you aren't alone in this journey. There are other coven members here, fresh back from a journey to another world. If your character wants to get the lay of the land or understand what's going on a little better, they may want to hit up some of these folk for information. There's a large, gold, floating caravan hanging around next to a bonfire, and there's a back gate open that reveals something of a space pocket containing lots of different things. Luckily for new characters, the Palai from the previous world didn't want them to go hungry...which also means they'll be inundated with shrimp to eat. Hopefully they like shellfish!
E ▢ This will also be the place where they're given their first provisions. In a woven knapsack, they'll find a bag of cooked shrimp, a set of clothes (you pick the style) that may not fit, a toothbrush, and three other random objects -- dealer's choice! It's very likely that your character got something useful in there, but it's also likely you got something that your character would never use in a million years, or that doesn't fit. Time to start trading! F ▢ Finally, there's always the chance for your character to explore the big mansion next to the beach area. Actually, they may be asked to lend a hand. Everyone is tasked with unloading supplies from the caravan to the front foyer of the mansion, and there are quite a few trips to be mad. Or, alternatively, your character can slack off and play in the game room that they have. How good is your character at pool? |

If you're much more of a loner and don't want to follow the flow of things, there are of course other locations that you should probably check out. Travel to your heart's content and find something new...but there are two other points of interest you may want to discover.
H ▢ Your character may want to claim a beach house while they're at it. Some characters have disappeared from the coven over time, and some of these few may have left their belongings before departing. This makes it hard to tell what huts are free and which need to be cleared out. Might as well play roulette and see if you picked one that doesn't have an owner or not. (For the sake of the prompt, you might want to choose the former, just saying). I ▢ Wildcard prompt. Go nuts and utilize your own creativity within the setting. This can mean striking out on your own or utilizing a certain location in a different way. The world is your oyster! |
no subject
[she has little real attachment to the amazing mister tentacles... she's just having fun. this is as good a way to meet new people as any?]
Oh, no, the shrimp is good and I got a bag of chips, too! [She pulls it out of her knapsack with another flourish, grinning.] Maybe we should see if someone found a charging cable. ["we"] The laptop'll be more useful that way!
...Actually, are there even any outlets here?
[she just got done unwillingly bench pressing boars, she's not suuuper confident in the technology level around here]
no subject
[Well, she feels a little less bad about the prospect of this kid giving her toy away, then. She still doesn't want it, but the sight it a bit less heartbreaking.]
I haven't seen any outlets. I'm not really sure there's the infrastructure for that - I'm gonna have to rig some kind of solar panel setup if I want to use it.
[Which, fortunately, she knows how to do. Working for Tesladyne has given her quite a few skillsets to use.]
I'm Foley, by the way. Nice to meet you.
no subject
I'm Yuna Yuki, second year student at Sanshu Middle School! It's nice to meet you, Miss Foley.
[if she stops being polite she'll die, also, except when she bows like you do when you're meeting an adult, Mister Tentacles is dethroned and has to be picked up of the floor and put back in place.]
Oh, do you think there's even enough here to do anything with solar panels, though...? [she sounds at least a little confused... she's not a smart girl. that she's tying the tentacles under her neck so her hat stays isn't helping that image.]
no subject
Probably not by itself, I'll have to do some trading and piece something together. [She waves a hand at the thought, as if it's no big deal.] It's not that high of a priority, but it's doable.
[Thank god she's had to build two robots from scratch. She learned more about fabrications by working a few months with Phil Broughton than in all her years at college.
(Admittedly, that has to do with the fact that she actually majored in mycology, not engineering, but the point is that she learned a lot from him.)]
Right now I'm more worried about food and shelter and making sure that whatever gave us these powers didn't come with radiation poisoning as a side effect.
[Admittedly, she could probably use a computer to help with that last part.]
no subject
Well, the shrimp is good and I heard people talk about places to stay, but, um...I-I don't know about radiation poisoning...?!
[oh god this hadn't occurred to her. super strength is cool but not worth dying over]
no subject
Er, no Yuna it's okay, probably. I just want to be extra sure that we're all still healthy.
We're all in a new, strange place here. It's important that we don't take anything for granted, here - there could be lots going on that we just can't see.
[And as a scientist, it feels like it falls on her to try and look below the surface of things and figure out just what the hell is going on.]