[ ghosts aren't real. or, rather, they're not supposed to be real. and roy, still, isn't entirely convinced these . . . spirits of the night are real. but after coming off seeing a large number of supposedly-impossible things come to fruition, roy has elected to suspend his disbelief for the time being, in an effort to do what roy (thinks he) does best: assist.
unfortunately, he's been distracted by a group of child-like entities, who seem to be playing hide-and-seek. and if these children aren't ghosts, then they've certainly had something happen to them, which begs to be investigated, right? -- or, at the bare minimum, try and find their parents. and after several tugs on his jacket, and all of them leading to children trying to get him to play tag, the next person who comes into his personal bubble is going to get an exasperated: ]
Can I help you?
[ he doesn't appear to be In The Mood (tm) at the moment ]
( E: arson is not the answer no seriously )
[ after some exploring, roy has happened upon one of these shrines -- and, with it, a group of angry boars. to the passerby, roy doesn't appear too concerned by the fact that these angry zombie boars seem to have taken notice of him. in fact, he looks pretty calm, all things considered, for a seemingly unarmed young man who is just chilling and watching these pissed off animals.
when one takes notice and finally decides roy's presence is enough, and decides to attack, roy instinctively raises a hand to snap his fingers -- which, normally, produces something of an explosive result -- but this time . . . nothing. no fire, no explosion, no sudden scattering of charging enemies.
nothing. nada. zilch.
unfortunately for roy, he doesn't really have time to figure out why, because he is suddenly faced with the prospect of a bunch of pissed off zombie pigs, and should you find the future of his country and renowed revolutionary alchemist, he has (with moderate success) fended off one particularly persistent zombie boar with what appears to be a tree branch, and if you get close enough, you might here an aggravated: ]
You have got to be joking --
[ he has had a long day. ]
( G/I: at least this place isn't in the throes of warfare and whatnot )
[ and, should you find roy after all of the abovementioned chaos and shenanigans, you can find him just sort of . . . poking around. likely exploring where he is not wanted or needed or even allowed, but should you catch him where he isn't supposed to be, you can expect a rather charming apology and a sheepish question on where to go next. the woebegone new person -- on the surface, at least.
alternatively, you can find him just simply taking stock of a peaceful area, and gazing at the moon.
or you can find him doing anything at all, really, this is your wildcard option, do as you please. ]
roy "i have had enough tbh" mustang | post-series fullmetal alchemist (brotherhood/manga)
[ ghosts aren't real. or, rather, they're not supposed to be real. and roy, still, isn't entirely convinced these . . . spirits of the night are real. but after coming off seeing a large number of supposedly-impossible things come to fruition, roy has elected to suspend his disbelief for the time being, in an effort to do what roy (thinks he) does best: assist.
unfortunately, he's been distracted by a group of child-like entities, who seem to be playing hide-and-seek. and if these children aren't ghosts, then they've certainly had something happen to them, which begs to be investigated, right? -- or, at the bare minimum, try and find their parents. and after several tugs on his jacket, and all of them leading to children trying to get him to play tag, the next person who comes into his personal bubble is going to get an exasperated: ]
Can I help you?
[ he doesn't appear to be In The Mood (tm) at the moment ]
( E: arson is not the answer no seriously )
[ after some exploring, roy has happened upon one of these shrines -- and, with it, a group of angry boars. to the passerby, roy doesn't appear too concerned by the fact that these angry zombie boars seem to have taken notice of him. in fact, he looks pretty calm, all things considered, for a seemingly unarmed young man who is just chilling and watching these pissed off animals.
when one takes notice and finally decides roy's presence is enough, and decides to attack, roy instinctively raises a hand to snap his fingers -- which, normally, produces something of an explosive result -- but this time . . . nothing. no fire, no explosion, no sudden scattering of charging enemies.
nothing. nada. zilch.
unfortunately for roy, he doesn't really have time to figure out why, because he is suddenly faced with the prospect of a bunch of pissed off zombie pigs, and should you find the
future of his country and renowed revolutionaryalchemist, he has (with moderate success) fended off one particularly persistent zombie boar with what appears to be a tree branch, and if you get close enough, you might here an aggravated: ]You have got to be joking --
[ he has had a long day. ]
( G/I: at least this place isn't in the throes of warfare and whatnot )
[ and, should you find roy after all of the abovementioned chaos and shenanigans, you can find him just sort of . . . poking around. likely exploring where he is not wanted or needed or even allowed, but should you catch him where he isn't supposed to be, you can expect a rather charming apology and a sheepish question on where to go next. the woebegone new person -- on the surface, at least.
alternatively, you can find him just simply taking stock of a peaceful area, and gazing at the moon.
or you can find him doing anything at all, really, this is your wildcard option, do as you please. ]